Haleks wrote
I'd like such a system for bandits : at least you would have a chance to snipe them - or being sniped! At the moment they spawn (I'm talking about Daizy in general) quite close and it always ends up in a close combat gunfight... Would be nice to be able to spot them - or beeing spotted from afar : it would definitly feel like MP and encourage us to reconsider the way we approach cities.
Enough talking, I'm gonna try this new 2017 right now!
I reckon the AI in most of my latest releases are snipe-able. There's obviously a chance they'll spawn closer than you might want. But there will still be plenty of AI to snipe in a city. My latest Taviana doesn't spawn bandits close to you. Same goes for the new Lingor. :D
But having bandits spawn like I mentioned before, would really make it even more like MP, deffo. The problem would be giving them the patrol and loadout script. I tried to mess with the editor, to add code for it. But I'm not sure how it's done in the editor.