lol yea there are so many thing we have going and want to get working for you guys its insane if we get this where we have it in our heads this will be an amazing SP experience.
and for the editing of the zombie amount you want to break doen the dayz_code.pbo and inside you'll find a folder called init inside there will be a variables.sqf open that in noted pad or W/E you prefer and edit this section here most of the setting are self explanitory
//DayZ settings
dayz_dawn = 6;
dayz_dusk = 18;
dayz_maxAnimals = 5;
DAYZ_agentnumber = 0;
dayz_animalDistance = 800;
dayz_zSpawnDistance = 1400; [this setting will be 1000 in you file i have edited it for the upcoming release changes as it is alot better to have this number at around 1200-1600]
dayz_maxLocalZombies = 40; [this number 40 is the amount of zombies in the radius in which you spawn them]
dayz_spawnPos = getPosATL player;
But.....with the way DZG scripts are working in the mission the variables file is modified and added as a fix in the mission itself so therefore the variables .sqf in the mission .pbo also needs to be edited.