RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

classic Classic list List threaded Threaded
5520 messages Options
1 ... 243244245246247248249 ... 276
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

dannywaugh1
where do you think is the most flat parts of the map to build a base?

I would love to know how to import a base i have built in the editor to the dayzX map.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

residentj3553
In reply to this post by RifleDickRick
Its not a bug. The cheat menu is from his BreakingZero mod where the skins are located. He just hasn't removed those features from the DayZ X menu.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Above
Administrator
In reply to this post by RifleDickRick
RifleDickRick wrote
Hey above good job on this release its really good. But i encountered some sort of problem, i spawned me some clothes but when you click on "wear" it doesnt do anything. Any idea what it could be?


Cheers mate
Rifle

The spawnable skins are the ones from BreakingZero, aka not implemented in DayZ X. I completely forgot to edit the cheat menu in the update. I'll do it and upload it asap.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

dannywaugh1
Above, was playing breaking zero last night the no AI version busy building a base and a helicopter fly's over and starts attacking me.

I did see on screen is said   'Has crossed the line' at the start of the game with no name then is said it again but with names.

any ideas why?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Blaze
@Above

how's it going brother? Hey I downloaded your latest update and for some reason it Not Responding when at startup. I reverted to the previous the DayZ X Dayz_Code and the game works fine... has anyone else reported this issue???
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

SumFgt
In reply to this post by Above
I'm having this problem too, for breaking zero, some epoch base building items wont spawn when you try to build them, like when you have the timer and the stages of building. Also is there supposed to be raising and lowering for the objects with "PgUp/PgDn"? i dont know if this is from the mod or just an error in my directory. but any tips are appreciated!
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Above
Administrator
In reply to this post by Blaze
Blaze wrote
@Above

how's it going brother? Hey I downloaded your latest update and for some reason it Not Responding when at startup. I reverted to the previous the DayZ X Dayz_Code and the game works fine... has anyone else reported this issue???

I just tested launching mine now, works fine. We'll have to wait for more reports.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

twsmith
I tried the mission with AI and timecycle and my hunger meter started empty, not sure if that's intentional but after finding some food and eating it keeps dropping to zero (changing from green to black) almost immediately after eating.  I tried saving and then reverted to save and the problem seems to be fixed.

I forgot to mention that I put on an outfit before I found any food to eat so I'm not sure if that could have affected or created the problem.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Rabidgerbil
In reply to this post by Above
So I can play it with not much stuttering on my new comp, but once I try to resume a mission it says I'm missing content which has been deleted. I'm assuming this is because steam is trying to make me reinstall ArmA 2, even though all the files are there and I validated them.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Above
Administrator
In reply to this post by twsmith
twsmith wrote
I tried the mission with AI and timecycle and my hunger meter started empty, not sure if that's intentional but after finding some food and eating it keeps dropping to zero (changing from green to black) almost immediately after eating.  I tried saving and then reverted to save and the problem seems to be fixed.

I forgot to mention that I put on an outfit before I found any food to eat so I'm not sure if that could have affected or created the problem.
This happens sometimes, reload the save or restart when this happens.

About the skin, this could be a cause. But I don't think so, I remember bumping into the same problem. But respawning fixed it. Some "spawns" are bugged.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Above
Administrator
In reply to this post by Rabidgerbil
Rabidgerbil wrote
So I can play it with not much stuttering on my new comp, but once I try to resume a mission it says I'm missing content which has been deleted. I'm assuming this is because steam is trying to make me reinstall ArmA 2, even though all the files are there and I validated them.

It shouldn't stutter at this point, there's barely anything added.

About the error, I always suggest making a desktop shortcut, rather than using a launcher or Steam. All thought my Steam actually launches it properly and everything (I only got DayZ X on Steam, wich could make it work better).

Are you launching DayZ X only? I've seen some people launch most of the mods on the page, in the same shortcut. Wich is never ideal.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

mctavish141
In reply to this post by Above
dude i get this error
every time that i build sorry for bad english
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

Rabidgerbil
In reply to this post by Above
i'll have a clean out. The only mods it says its running are CBA Addons, JSRS and rMod
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

twsmith
In reply to this post by Above
Are you going to add the capability of zombies killing AI?  I've seen AI attract zombies and get surrounded but they just lay down and the zombies don't attack or kill them as the AI slowly picks them off and then attracts more with their firing.  
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

twsmith
In reply to this post by Above
Actually saw the zombies kill an AI character, forget my last post.  I thought the AI was supposed to flee if they got swarmed though?  Can AI get broken limbs?  
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

HelloCthulhu
In reply to this post by Juskr
Jesus Christ that took forever. It's finally working!!! It was the skins the entire time. I like to use the Officer Survivor skin, but that's classified as an "enemy" skin. It can sometimes work with other bandit type skins, but sometimes it'll change if you enter a vehicle or shoot a zombie. Really buggy. But if I'm using an ally skin, like the civilian or PMC skins, it'll work with almost all of the ally skins units in Support Call. It's been a crazy ride, but it's over for now. Thanks again for all your help!
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: X] |12/02-2014|

dannywaugh1
In reply to this post by dannywaugh1
@Above, was playing breaking zero last night the no AI version busy building a base and a helicopter fly's over and starts attacking me.

I did see on screen is said   'Has crossed the line' at the start of the game with no name then is said it again but with names.

any ideas why?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

dannywaugh1
In reply to this post by Above
@Above will you be putting in the same epoch or the newer version into dayzX?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Above
Administrator
In reply to this post by HelloCthulhu
HelloCthulhu wrote
Jesus Christ that took forever. It's finally working!!! It was the skins the entire time. I like to use the Officer Survivor skin, but that's classified as an "enemy" skin. It can sometimes work with other bandit type skins, but sometimes it'll change if you enter a vehicle or shoot a zombie. Really buggy. But if I'm using an ally skin, like the civilian or PMC skins, it'll work with almost all of the ally skins units in Support Call. It's been a crazy ride, but it's over for now. Thanks again for all your help!

You could just spawn an ammobox, and get the officer skin from there. It might be the desert one, though. But that wont affect AI. I'll update the cheatmenu, too.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
In reply to this post by dannywaugh1
dannywaugh1 wrote
@Above will you be putting in the same epoch or the newer version into dayzX?
I was planning to use the latest version. I always go for the latest stuff. :)
1 ... 243244245246247248249 ... 276