RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

NinJoan
shitti MEGA what about Dropbox or Mediafire....
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
In reply to this post by Above
I have a screenshot of the stretched out player.

Sorry for the poor picture quality (I just quickly took a picture with my phone)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by shnknott
shnknott wrote
this is what i did  and it worked for me i copied everything from the new @BreakingZero folder and pasted them to the older @BreakingPointPodagorsk folder overwrite everything. then rename to @BreakingZero. I got no errors doing it this way.

I suggest removing the old folder completely, though. Because addons has been removed/replaced. So you'll be running some addons for nothing.


I've started working on Caribou just now, on the side. It's awesome, it got those small storms, snow and what not. + the cool sound effects in the world.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
Above, what is going to be in the next BreakingZero update? Will there be traders?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
ForeverDayZ wrote
Above, what is going to be in the next BreakingZero update? Will there be traders?

I don't know yet, I literally got done with this update. Hehe.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
If you think of something let me know, I love to see what's upcoming in games' updates (even just fixes if they aply to my game). It gives me something to get exited for. Can't wait to see what you come up with next, I have no doubt it will be great!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

shnknott
In reply to this post by Above
i figured out the problem the SOW_sounds_c.pbo is missing in the new update.just copy it from the older one
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
shnknott wrote
i figured out the problem the SOW_sounds_c.pbo is missing in the new update.just copy it from the older one

Are you using the updated missions? I'm playing without this addon without problems. (The mission is what's demanding addons to be active).
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by ForeverDayZ
ForeverDayZ wrote
If you think of something let me know, I love to see what's upcoming in games' updates (even just fixes if they aply to my game). It gives me something to get exited for. Can't wait to see what you come up with next, I have no doubt it will be great!

Keep an eye on the "What to expect in the next update" quote on the mainpage.

I'll be better at posting every change there.

As of now, I got no ideas other than the ones already on the list. I'm not the only one making the list, though. I listen to all suggestions, and add a few.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

shnknott
In reply to this post by Above
yes i am using the updated mission
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
In reply to this post by Above
Would it be possible to make that crafting system easier to use? By this I mean be able to raise/lower and turn the object you want to place. And there shouldn't be a time limit on placing the object, you would hit a key ex:press space bar to place _____. This would make the crafting system less frustrating to use. Just a suggestion for you to consider, not completely necessary but good for the crafting system.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Rabidgerbil
its been stated multiple times that the raise lower button dont work on resume game so they were removed
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

shnknott
if i don't use both of the SOW pbo files this is what i get and i am using the mew mission files
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ShakaJI51
In reply to this post by Above
Не могу скачать релиз Ваш, залейте пожалуйста его на яндекс диск...
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by ForeverDayZ
ForeverDayZ wrote
Would it be possible to make that crafting system easier to use? By this I mean be able to raise/lower and turn the object you want to place. And there shouldn't be a time limit on placing the object, you would hit a key ex:press space bar to place _____. This would make the crafting system less frustrating to use. Just a suggestion for you to consider, not completely necessary but good for the crafting system.

I would've never spent the time rewriting the Epoch building scripts, unless it didn't work. DO NOT WORRY, however. I'm still figuring out a way to have it working, to where you can move stuff around.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by shnknott
shnknott wrote
if i don't use both of the SOW pbo files this is what i get and i am using the mew mission files

Hahahhaah!!! This is amazing. I've had this same glitch when I run BreakingZero in ArmA 3. I only tried once, because it's a project I'm not too eager to finish.

Anyways, I don't know what to say. The SOW files are the sound files AFAICR. And the missions should not depend on it. I'm not using those files, and it's working just fine for me. I literally uploaded what I'm using, and just removed ASR_AI due to the upload already being really big.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by ShakaJI51
ShakaJI51 wrote
Не могу скачать релиз Ваш, залейте пожалуйста его на яндекс диск...

Хорошо. Но это может занять некоторое время, чтобы загрузить.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

DaJakkall
In reply to this post by Above
Above wrote
shnknott wrote
if i don't use both of the SOW pbo files this is what i get and i am using the mew mission files

Hahahhaah!!! This is amazing. I've had this same glitch when I run BreakingZero in ArmA 3. I only tried once, because it's a project I'm not too eager to finish.

Anyways, I don't know what to say. The SOW files are the sound files AFAICR. And the missions should not depend on it. I'm not using those files, and it's working just fine for me. I literally uploaded what I'm using, and just removed ASR_AI due to the upload already being really big.
Is it possible that the download might have gotten screwed up, corrupted something somehow? Because I am getting the exact same errors and stretchy character textures (which creeped the hell out of me lol)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

DayZ me rollin'
In reply to this post by shnknott
@Above

do u really suggest that asr_ai file?

i've went to that link site and it's arma 2 missions only? or it can be applied to dayz?

does this new update have loot respawn now? like when i looted a certain area will it spawn a new items/loot?
 that would be perfect too!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

They Z Me Rollin'
In reply to this post by shnknott
and btw... this is hilarious.

my character just got an inversed body with an inversed clothing, with a oddly-looking stretched arms hahaha!

please help @Above, i've been waiting for this update for too long. HAHAHA
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