RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

DaJakkall
We'll we see a fix with the doors by any chance? Really looking forward to it!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

ForeverDayZ
In reply to this post by Above
Really looking forward to this update! If it doesn't come out tomorrow as planned than, oh well, it will give more time to add and improve. Great job with BreakingZero by the way, I can't stop playing it!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

Above
Administrator
ForeverDayZ wrote
Really looking forward to this update! If it doesn't come out tomorrow as planned than, oh well, it will give more time to add and improve. Great job with BreakingZero by the way, I can't stop playing it!

I'm glad you like it! The update should indeed be out tomorrow, I just gotta do 2 small things. The new map, however, wont be released tomorrow. I'll probably complete it tomorrow, though. Depending on when I "finish" the vote.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

MALAU
Was post #1 updated with the map vote only, or was there a new version added ??
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

DayZ me rollin'
In reply to this post by Above
@Above

excited for the new update!!!
when it will be released? can't sleep now hahaha!!!

thanks man!

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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

Above
Administrator
This post was updated on .
DayZ me rollin' wrote
@Above

excited for the new update!!!
when it will be released? can't sleep now hahaha!!!

thanks man!
I'm currently putting it together and uploading it. It shouldn't take THAT long.


*EDIT: It looks like Namalsk won, I'll start working with it as soon as I've uploaded and posted 3.5.

The download links wont work until I've updated the post with 3.5, because I removed the old releases.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

DayZ me rollin'
In reply to this post by Above
nice.. we and my other friends voted namalsk too. haha

alright i'm just gonna w8 for the new update xDD

and btw does this new update have vehicle or heli patrol AI? that's gonna be more cooler .. thanks man
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

Above
Administrator
DayZ me rollin' wrote
nice.. we and my other friends voted namalsk too. haha

alright i'm just gonna w8 for the new update xDD

and btw does this new update have vehicle or heli patrol AI? that's gonna be more cooler .. thanks man

There's a changelog for a reason.

But yes, there are heli patrols. There has been heli patrols since 1.7.6.1. ;D
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

NinJoan
Hi Adove the update for the (Building menu is out?)
i cant find the update files just a new  4 GB (4.117.656.899 bytes) file that mean i have to download all the fiiles again not just the update files?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

saprykheid
In reply to this post by Above
3.5 Cherna cant be downloaded, Google sucks, sais its been downloaded by too many users. I prefer mega and will have to wait :-)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

Above
Administrator
In reply to this post by NinJoan
NinJoan wrote
Hi Adove the update for the (Building menu is out?)
i cant find the update files just a new  4 GB (4.117.656.899 bytes) file that mean i have to download all the fiiles again not just the update files?

People had problems updating/installed when it was all spread out.

And the 2.3 update was getting old. I'll have to update the main download every now and again. But it wont always be big downloads.

The next couple of updates will be small ones.


*EDIT! Alot of addons has also been replaced/removed. So remove your old folder completely.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

ForeverDayZ
I have a couple things to say/report about the new update.

1.If I only install the new mod folder, the player and all other AIs are all stretched out and strangely textured, but not when I add the new files to the old folder.

2.The "spawn Items" cheat isn't giving me anything when I use it.

3.The "magic box" takes too long to spawn (sometimes doesn't spawn at all) and when it does, it's not where I pointed my curser/sights.

4.Please add the "custom loadout" cheat back, I really liked that one.

Please fix these. (Otherwise everything is fine that I can tell)

May I also ask that in another update traders will be added. I would love to see them in BreakingZero.
Thank you for taking the time to read this. Keep up the great work Above!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

Above
Administrator
ForeverDayZ wrote
I have a couple things to say/report about the new update.

1.If I only install the new mod folder, the player and all other AIs are all stretched out and strangely textured, but not when I add the new files to the old folder.

2.The "spawn Items" cheat isn't giving me anything when I use it.

3.The "magic box" takes too long to spawn (sometimes doesn't spawn at all) and when it does, it's not where I pointed my curser/sights.

4.Please add the "custom loadout" cheat back, I really liked that one.

Please fix these. (Otherwise everything is fine that I can tell)

May I also ask that in another update traders will be added. I would love to see them in BreakingZero.
Thank you for taking the time to read this. Keep up the great work Above!
1. I don't know what's causing this one, I've yet to see it myself. I'll do what I can to find/fix it.

2. Strange, it's working properly for me. But I'll take another look.

3. The magic box is meant to just spawn close to you (if I remember the script properly), but can spawn under-ground. Wich means you should be on a plain field or something when spawning it.

4. There's no point having a whole menu to spawning loadouts, when you can indeed use the box. Cheating in general ruins the gameplay completely, though. And I suggest not cheating. ;D
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

NinJoan
In reply to this post by Above
Sorry, you can not view or download this file at this time.

There are too many users who visualized or downloaded this file recently. Try again later access. If the file you are trying to access is particularly large or is being shared by many people, you may tarry up to 24 hours to view or download. If after 24 hours you still can not access the file, please contact your domain administrator.

You think can upload to Mega i know is 4GB to upload again but we love u.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3/3.4O] |22/10-2013|

ForeverDayZ
In reply to this post by Above
Above wrote
ForeverDayZ wrote
I have a couple things to say/report about the new update.

1.If I only install the new mod folder, the player and all other AIs are all stretched out and strangely textured, but not when I add the new files to the old folder.

2.The "spawn Items" cheat isn't giving me anything when I use it.

3.The "magic box" takes too long to spawn (sometimes doesn't spawn at all) and when it does, it's not where I pointed my curser/sights.

4.Please add the "custom loadout" cheat back, I really liked that one.

Please fix these. (Otherwise everything is fine that I can tell)

May I also ask that in another update traders will be added. I would love to see them in BreakingZero.
Thank you for taking the time to read this. Keep up the great work Above!
1. I don't know what's causing this one, I've yet to see it myself. I'll do what I can to find/fix it.

2. Strange, it's working properly for me. But I'll take another look.

3. The magic box is meant to just spawn close to you (if I remember the script properly), but can spawn under-ground. Wich means you should be on a plain field or something when spawning it.

4. There's no point having a whole menu to spawning loadouts, when you can indeed use the box. Cheating in general ruins the gameplay completely, though. And I suggest not cheating. ;D
Thanks for reading my post. And I use the cheats only to start myself off (or when I absolutely can't do/find something), like you I don't support cheating as a main form of gameplay.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
In reply to this post by NinJoan
NinJoan wrote
Sorry, you can not view or download this file at this time.

There are too many users who visualized or downloaded this file recently. Try again later access. If the file you are trying to access is particularly large or is being shared by many people, you may tarry up to 24 hours to view or download. If after 24 hours you still can not access the file, please contact your domain administrator.

You think can upload to Mega i know is 4GB to upload again but we love u.

Of course, I'll upload it to MEGA now. Alot of people couldn't use the MEGA link (including myself), that's why I didn't add one. I'll upload them again.



About Namalsk, I'm currently having minor problems with it. But I'll still release it, I might just release Caribou or another map before that. I've yet to check Caribou out.

I'm still making Namalsk, however. I might just release Caribou before that anyways, to keep you entertained while I set up a Namalsk release. I've also been looking into sidemissions.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
Above, could you walk me through how YOU installed BreakingZero so I can be sure I'm getting everything right? Thank you.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

Above
Administrator
This post was updated on .
ForeverDayZ wrote
Above, could you walk me through how YOU installed BreakingZero so I can be sure I'm getting everything right? Thank you.

It's literally just to copy the @BreakingZero folder to your OA directory. And then pick a mission.


*EDIT: Mega keeps restarting my uploads. But I'll keep at it, and post a link asap.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

ForeverDayZ
Hmm, then I don't understand why I am having these strange problems. I did exactly what you said but it keeps doing the same weird stuff. What could I be doing wrong?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.5] |06/11-2013|

shnknott
this is what i did  and it worked for me i copied everything from the new @BreakingZero folder and pasted them to the older @BreakingPointPodagorsk folder overwrite everything. then rename to @BreakingZero. I got no errors doing it this way.
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