Also, could you add a option that "unlocks" the build menu's so we don't have to gather resources.
Cheers, BossMann
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In reply to this post by Above
Good to hear that, I'm testing some maps at the moment. One of the maps I suggested, County Leitrim, is pretty good but it needs more roads and cities. I know how to use the 3D-Editor and tried to add roads with road painter but I am not quite sure how to put all those things together and create a mission file. Could you tell me how to do this stuff? I could edit the map (add cities, bases and stuff like that), maybe send you the mission.sqf or whatever you need and you could take a look at it.
I'm a toast. Deal with it.
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Administrator
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In reply to this post by BossMann
Yes, good idea. I've collected a small list of changes for the next update (wich will be released later next week or something). This list is not complete yet.
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I been playing a while now on Haleks maps and really enjoy them for the most part so decided to try this one and I seem to be missing something, the bandits attack me, no surprises there but the other survivors all attack me no matter what they are wearing or I am wearing or anything or what colour they have on the map in regular mod, am I missing something or is there no teaming up with the survivors in your maps?
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In reply to this post by Above
All great additions - thanks Above. |
In reply to this post by Puppetmaster
See above - it needs a friendly AI mission pbo (which will be in the next update), otherwise everyone on your team or "survivors" act strangely and/or treat you as an enemy at some point. |
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In reply to this post by Puppetmaster
My friendly AI are not as enhanced as Haleks. Mine randomly join you when you "find" them. So unless you get a group in the bottom left corners, all your AI are bandits. |
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In reply to this post by Goat Worrier
There are already friendly AI missions, just not for Taviana. And I'm afraid friendly AI will still kill you if you wear bandit clothings. |
Yes, I've used the friendly AI missions on the other maps and I know about the problems associated with changing to a bandit skin. I should have said that this was only on Tavaina. Thanks for all your work on this - looking forward to the changes. |
How do i attach the scopes, parts, etc to the weapons? I cant right click on thm
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This post was updated on .
If nothing happens when you right click on your weapon, it's not a customizable weapon. If you right click on your customizable weapon, a small menu will pop up with the stuff you can attach to it.
*E: I was messing around on Podagorsk, thinking "what do I need to get now", then I found this: |
found a problem on Tavi, at the Barracks at Yaroslav, near the airbase there, loot spawns in the barracks but you cant open the doors to get into each room. The only way i got the loot was by using R3F and moving it out of there, then picking it up.
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In reply to this post by Above
so you found what you needed then huh :p
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Got an issue with crafting the metal poles. Got the recipe, got tools needed, setup a fire next to workbench but still not gettin an option to make the poles.
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Administrator
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In reply to this post by Rabidgerbil
I know, I don't know why they added loot to rooms you can't enter. However you can loot it if you run up against the door, and hit your inventory bind. (This is not my fuckup *Smiling*). |
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In reply to this post by BROWNY
Roger, I'll take a look at this. What can you do with poles?
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You use them in other recipes, like tents, wooden shed, etc
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Administrator
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im not sure. Ive been right clickin on the scrap pieces, it comes up with sum options, none say metal pole tho
Where can i find a list of all the things tht can be crafted? |
In reply to this post by Above
aloha,
thanks again for your great work, Above and may you can help me, today, i tried to play with ACE 2 , everything works fine, the game runs stable except the inventory, thats in conflict with the dayz inventory and looks like this is there a way to hide out one of them? i have no idea of rewriting pbo´s, even less programming greetings Sakse |
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