RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

classic Classic list List threaded Threaded
5520 messages Options
1 ... 42434445464748 ... 276
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
Dalereo wrote
Question do buildings i create in the editor automaticly spawn zeds?? or which ones spawn them and what not,im trying to create a Private Military Base and have them Patrol Chen and they arent going to be playable but they will KOS Zombies and Bandits if i can make it work
It depends on if the building spawns loot. Zombie spawns are set in the DayZ code.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Dalereo
Can someone tell me why when i put Bluefor units on the Map they dont show up?? Vehicles show up with Units but Infantry Units dont.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Kryptic
In reply to this post by Ray
yea, i updated the files, corrected the @Loki_mod, and put the loki.pbo file in The DaiZyBreakingSP and now its working just fine! thanks alot
Ray
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Ray
Kryptic wrote
yea, i updated the files, corrected the @Loki_mod, and put the loki.pbo file in The DaiZyBreakingSP and now its working just fine! thanks alot

Glad it worked out, have fun
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Chase
In reply to this post by Above
I updated the Breakingpoint version but it seems that I can´t find the mission-file at
https://docs.google.com/file/d/0B0pUcjSRpEgxSTFCVEV0NV93TzA/edit

I get directed to some google-drive page with no access to the object.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

MisterTrippy
In reply to this post by Above
Great mod btw. I spent all last night crack addicted to it haha. Playing the older version cuz the zombies are invincible in the latest one :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
MisterTrippy wrote
Great mod btw. I spent all last night crack addicted to it haha. Playing the older version cuz the zombies are invincible in the latest one :)

Yes, you shouldn't update until I've fixed it, hahah!

Glad you like it.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
In reply to this post by Chase
Chase wrote
I updated the Breakingpoint version but it seems that I can´t find the mission-file at
https://docs.google.com/file/d/0B0pUcjSRpEgxSTFCVEV0NV93TzA/edit

I get directed to some google-drive page with no access to the object.

The only option I saw when I uploaded it was "block users from downloading this".

I will have to look at it again! Thanks for giving me a heads up.

EDIT: You couldn't be more correct. I've now made it public for everyone!

https://docs.google.com/file/d/0B0pUcjSRpEgxSTFCVEV0NV93TzA/edit
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Chase
Great! Fast response btw :D
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
Chase wrote
Great! Fast response btw :D

Hehe! :D

Btw, would you guys want the sleeping feature to restore blood?
Ray
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Ray
Above wrote
Chase wrote
Great! Fast response btw :D

Hehe! :D

Btw, would you guys want the sleeping feature to restore blood?
Would be nice, also could you make it avaible to use bloodbags on yourself again?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Kryptic
In reply to this post by MisterTrippy
The Zombies are invinsible? not for me i just shot them, and they die like normal zombies,Also the new zombie models and sounds are fucking scary, i was in a forest at night, and i heard one screaming and running towards me and i alt+F4 because i was so scared! Love the breakingpoint!
Ray
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Ray
Kryptic wrote
The Zombies are invinsible? not for me i just shot them, and they die like normal zombies,Also the new zombie models and sounds are fucking scary, i was in a forest at night, and i heard one screaming and running towards me and i alt+F4 because i was so scared! Love the breakingpoint!

Above re-uploaded the older BreakingPoint version where zombies aren't invincible. I'm sure he will re-upload newer one , after the "Zombie godmode" is fixed.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

peki1990
In reply to this post by Above
i have a problem. You can not play/edit this mission; it is dependent on downloadable content that has been deleted.@MAP_EU.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
In reply to this post by Ray
Ray wrote
Above wrote
Chase wrote
Great! Fast response btw :D

Hehe! :D

Btw, would you guys want the sleeping feature to restore blood?
Would be nice, also could you make it avaible to use bloodbags on yourself again?

Alright, it's decided then. What about broken legs? And no, probably not. It's been said that this was only possible because of a glitch. But it's obviously possible to rewrite the bloodbag script. But if you can heal by sleeping, that's good enough in my opinion. I might look into it anyways, though.

But should sleeping fix broken legs, aswell as give you blood? It kinda makes sense to me.
Ray
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Ray
In reply to this post by peki1990
peki1990 wrote
i have a problem. You can not play/edit this mission; it is dependent on downloadable content that has been deleted.@MAP_EU.

Then put the MAP_EU into @BreakingPoint/Addons folder. You will find it when you download the mission pack. Replace all the files which are in the mission pack folder called Addons with the ones in @BreakingPoint.
Ray
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Ray
In reply to this post by Above
Above wrote
Ray wrote
Above wrote
Chase wrote
Great! Fast response btw :D

Hehe! :D

Btw, would you guys want the sleeping feature to restore blood?
Would be nice, also could you make it avaible to use bloodbags on yourself again?

Alright, it's decided then. What about broken legs? And no, probably not. It's been said that this was only possible because of a glitch. But it's obviously possible to rewrite the bloodbag script. But if you can heal by sleeping, that's good enough in my opinion. I might look into it anyways, though.

But should sleeping fix broken legs, aswell as give you blood? It kinda makes sense to me.

Should restore blood , but sleeping should also speed up starving/dehydration also temperature. Since you are basically sleeping on the ground, shoulden't fix broken bones, though. Then it would be a bit overkill, in my opinion.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

peki1990
In reply to this post by Ray
i downloaded DaiZy Chernarus 2.0 BreakingPoint SP. And there is not map_EU in there.

but when i download 1.7.6 Singleplayer.  OLD mission file the game works fine.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Above
Administrator
peki1990 wrote
i downloaded DaiZy Chernarus 2.0 BreakingPoint SP. And there is not map_EU in there.

but when i download 1.7.6 Singleplayer.  OLD mission file the game works fine.
It's because it's an old mission. It is not on the new map, I forgot to add the MAP addon.
http://www.armaholic.com/page.php?id=6194 There's the addon. Just add the addon to your BreakingPointSP folder.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

Cliché
Really loving the new map, Above!
1 ... 42434445464748 ... 276