RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
Hi above nice new logo

ok so in the map taviana can you please tell me where most of the barrel fires are. i would really like that :) please and thank you
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
anthonyhinz wrote
Hi above nice new logo

ok so in the map taviana can you please tell me where most of the barrel fires are. i would really like that :) please and thank you
Thank you!

I actually got no clue where the barrels are, there should be a few here and there.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo i thought u were the god of daizy single player!!!!!

oh well thanks anyway :)
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Blaze
In reply to this post by Above
R.I.P DayZ X
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

dragargameguler
In reply to this post by Above
Any way to enable Multiplayer?
I want to play LAN Coop.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Nila95
Gee... I wonder if there's a way to make DayZ >"SINGLE PLAYER"< online
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
In reply to this post by Blaze
Blaze wrote
R.I.P DayZ X

Not at all.

But I want a bigger change log.



If you wanna play MP/Co op, get the DayZ server files. And host a mission. It's more or less not possible with a single player mission until someone edits it for LAN/MP.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

mpl31256
Are you going to add R3F back?
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
Thats something I would love to see back. I miss loading up  littlebirds and blackhawks with all my gear/vehicles and moving base to base
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
In reply to this post by mpl31256
mpl31256 wrote
Are you going to add R3F back?

I've been thinking about it, but I remember it not working perfectly with the later DayZ patches. We'll have to find out.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Alpha
In reply to this post by Above
In BreakingZero How Has Discard Chernarus and Podagorsk, connected by a bridge?

 
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

BossMann
It has been a long time, will the mod be updated or is this the end of the line for Dayz X?
Cheers, BossMann
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Nila95
You have to realize that Above isn't a full time modder he has other things in his life. He has been asked this many times and he has answered with a response similar to this. You just have to have some patience.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

BossMann
Nila95 wrote
You have to realize that Above isn't a full time modder he has other things in his life. He has been asked this many times and he has answered with a response similar to this. You just have to have some patience.
I understand, but just because he is not a full-time modder does not mean the mod wont be updated.
Cheers, BossMann
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
"all good things come in due time"
"patience is a virtue"

thats what I like to think anyway
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
In reply to this post by BossMann
BossMann wrote
Nila95 wrote
You have to realize that Above isn't a full time modder he has other things in his life. He has been asked this many times and he has answered with a response similar to this. You just have to have some patience.
I understand, but just because he is not a full-time modder does not mean the mod wont be updated.

It will be updated, I've just been doing other things. And I'm not 100% sure what to do with DayZ X. I want it to be special.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
What Ideas have you got for it so far? Maybe people here can help branch off  from your idea(s)?
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
Rabidgerbil wrote
What Ideas have you got for it so far? Maybe people here can help branch off  from your idea(s)?

The only thing I got now is the Epoch building system.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

mpl31256
Just an idea: Vehicle upgrades.
You can give it more armor or a weapon etc..
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Insem
In reply to this post by Above
Also what about the spray cans and you can give your vehicles paint jobs !... My Honest opinion is that Epoch/DayZ X is already a awesome game experience and the main thing missing from the SP is the building ability
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