RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
watspnBS wrote
And for what? Im a moder myself, and i´ve never seen such a messy mod as this one... All he done was to get other mod codes from other moders and implement on 1 huge pile of scripts
Fancy defining modding?

watspnBS wrote
The way he did it is impressive, indeed, but theres no organization... and what we can take from it is far too litle, and not worthy... There´s the NS_Mutant file, wich you guys advice to delete? I deleted straight away before even playing and after saving and get out, I go in again and he keeps asking for the file, wich i didnt had when i started... that for me its bad scripting , forcing the file to load on the loading... if it is to delete because some users are gonna have issues, then why force  it to run? Other thing is the building system, bugged as hell, to build the ceiling it´s like continuos stress, and the walls w/doors they don´t even show up along with other few items... but guess what, it´s not the same for everyone... The codes colide all the times, there´s frame drops constantly and the script´s don´t even run smooth...
See, this is why I asked from the beginning if removing NS_Mutants caused any errors, because it was more than likely being called from somewhere.

If someone tells me that it's working fine, I'm going to trust that.

When I updated this, I had removed my SOW, and kept NS_Mutants without any problems, therefor I had no clue other people would have issues. (It works for me, most likely because I use JSRS).

This update sure was a fuck up, but I'm also fixing that.

The reason the building system does not work perfectly is because the binds were not automatically loaded in singleplayer, so I made a fast fix. As it's still possible to build a complete house (with some hassle), I let it stay like this until I got time to fix it.

As for the performance issue, this is merely because of the new AI, so saying that it's caused by my inferior knowledge is just ignorant.

Thanks for the feedback, it lets me know what I need to pay more attention too. As a modder, though, you should have more understanding of how this works.

watspnBS wrote
And now, for those that say´s "This works for me" that means nothing... Different computers, different caracteristic´s , you can´t compare... Mod to work in 100 out of 1000, in my point of view, not worthy, I do believe he´s good but would be better if he focused in 1 mod and improve it as best as he can before moving to another one.... too many mod´s with so litle time spended on... going nowhere
I'm actually doing just that. This is the only mod I'm focusing on. Even huge game corporations have set backs, just look at Standalone.

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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Swifty
In reply to this post by watspnBS
watspnBS wrote
And for what? Im a moder myself, and i´ve never seen such a messy mod as
this one... All he done was to get other mod codes from other moders and
implement on 1 huge pile of scripts
of course he did those are the mods we like those are the features we want in this SP that't what we asked him to do we like those mods and heck we love this SP

watspnBS wrote
 Other thing is the building system,
bugged as hell, to build the ceiling it´s like continuos stress, and the
walls w/doors they don´t even show up along with other few items... but
guess what, it´s not the same for everyone... The codes colide all the
times


thats why there is something called updates they fix bugs and give more content

watspnBS wrote
there´s frame drops constantly and the script´s don´t even run
smooth...
if your having fps issues i made a post about that if you haven't seen it yet

http://kodabar-dayz-daizy-single-player-forum.1084782.n5.nabble.com/Having-Fps-Drops-Low-Performance-in-game-this-should-help-td13760.html

watspnBS wrote
And now, for those that say´s "This works for me" that means nothing...
Different computers, different caracteristic´s , you can´t compare... Mod to
work in 100 out of 1000, in my point of view, not worthy, I do believe he´s
good but would be better if he focused in 1 mod and improve it as best as he
can before moving to another one.... too many mod´s with so litle time
spended on... going nowhere
1- he is focused on 1 mod 2- he is working a lot just for us to enjoy this mod

All Hail the mighty Beans!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

COOL CANADIAN
In reply to this post by Above
hello again can you please tell me how to use the building controls because i want to raise and/ or lower the wall, floor, etc. (when you press 0 0 7 and choose the category you want) oh and when it try to place a wall with door or anything with a door (except the door frame) it doesn't show when i press build so and so like i don't see it it just not there

please help me

Thanks Good Job by the way :)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

TunedDayZ
whats jsrs?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

saprykheid
JSRS is the most popular soundmod for ArmA (changes gun sounds etc.) - http://www.jsrs-studios.com
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
saprykheid wrote
JSRS is the most popular soundmod for ArmA (changes gun sounds etc.) - http://www.jsrs-studios.com

I would describe it with "most amazing addon ever released for ArmA". Haha, honestly, though. JSRS is amazing.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Tango33
In reply to this post by Above
I just finished reading this guys post watspnBS . Wow, if you are a MODER yourself then fix the scripts and help, should be very easy for you !!!!!. I cant believe that you have the balls to come on to this forum and bash someone who is giving YOU free content. I have been following Aboves work for quite some time now and he is doing a hell of allot more than overlapping scripts. Maybe you should go and make your own instead of coming over here and not being constructive.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

TunedDayZ
nothing is working :( if you could remove ns_mutants from being needed i would thank you so much and donate
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
TunedDayZ wrote
nothing is working :( if you could remove ns_mutants from being needed i would thank you so much and donate

That's what I'm going to do. There are probably quite a few addons that we're not even using.

After I've fixed the stuff that needs fixing, I'll start cleaning up.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

TunedDayZ
awesome!me and my friend are thinking of playing it when this is fixed! :D thx
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Rome85
In reply to this post by Above
hello above,I need help,I downloaded Taviana 3.5 + update 3.7 but missing files and not let me play,I need those files to play:
sow_sounds.pbo
ori_flying_fortress.pbo
origings_pack_cars.pbo
ori_vil_pack.pbo
these files were in Taviana 3.40,but delete the folder and download the version 3.5,I need those files,can you help me? please?
sorry for mi english....
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
In reply to this post by Tango33
Tango33 wrote
I just finished reading this guys post watspnBS . Wow, if you are a MODER yourself then fix the scripts and help, should be very easy for you !!!!!. I cant believe that you have the balls to come on to this forum and bash someone who is giving YOU free content. I have been following Aboves work for quite some time now and he is doing a hell of allot more than overlapping scripts. Maybe you should go and make your own instead of coming over here and not being constructive.
No hate, only love. We're all free to our opinions. He didn't offend me, if anything, he let me know what I need to focus more on.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
In reply to this post by Rome85
Rome85 wrote
hello above,I need help,I downloaded Taviana 3.5 + update 3.7 but missing files and not let me play,I need those files to play:
sow_sounds.pbo
ori_flying_fortress.pbo
origings_pack_cars.pbo
ori_vil_pack.pbo
these files were in Taviana 3.40,but delete the folder and download the version 3.5,I need those files,can you help me? please?
sorry for mi english....

Those files should be a part of the 3.4o/3.5 update, I'm sure?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Rome85
Above wrote
Those files should be a part of the 3.4o/3.5 update, I'm sure?
I have downloaded the 3.5 four times and I can assure you that these files are not on the folder,check it you yourself,were in version 3.40,but unfortunately delete the folder and install everything again,I never imagined that in a later version be missing files.... check it seriously,I'm not lying...
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

DonMichael71
Hello all,

is there anyone who can tell me how to raise or lower the things you can build? Everything i try to build is sunken halfway into the ground. It is not possible for me to build a House, because the ceilling is on the ground, and i can´t raise it where it should be. So please tell me how to get this to work...Or am i the only one who heve this problem? How did you guy´s build up anything?

Thanks in advance
Cheers
DonMichael
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Ripstop
This post was updated on .
Greetings!

You CANNOT raise/lower anything you build at this point in time. Above is well aware of this problem and is trying to fix it.

Now this is not directed at you personally but I am amazed that most people do not feel like putting in the effort to read back a dozen pages in a thread to see if anyone else had asked or if anyone has answered this question and other questions about the mod. There is even a search function on the forums but I'm not sure if it works since I just read back in the thread to answer my own questions.

I just looked back and Above last answered this question on the top of page 208 in response to a post on the bottom of page 207.

This particular mod is huge. I'm sure that there are unexpected problems and not all situations can be simulated by only a few people. If there are new problems, everyone would like to hear about them but what you are asking has already been asked by many people and by now, no one seems to want to answer it AGAIN.

Initiative builds a body strong.

Personally, I have not updated to the latest version because of there being several things to work out. I am not building structures because I am unsatisfied with the results. I am still playing the mod (earlier version) since there is so much more to it than just building stuff - and enjoying myself immensely.

Kudos to these gentlemen for the hours of entertainment they have provided me.    
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RE: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

COOL CANADIAN
hello thanks for the update in status, I wish I knew where you lived ( not to be a stalker) and was EXTREMLY smart like you guys and I would love to help you guys because Im a everyday player of daiZy
 
thanks have GREAT day
good luck on the building of the game bye
 
and just so you know im not trying to be creepy :)
 
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RE: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

BossMann
anthonyhinz wrote
hello thanks for the update in status, I wish I knew where you lived ( not to be a stalker) and was EXTREMLY smart like you guys and I would love to help you guys because Im a everyday player of daiZy

 

thanks have GREAT day

good luck on the building of the game bye

 

and just so you know im not trying to be creepy :)
 
I think you should re-write your post or it will be deleted. (Wishing to know where people live is very inappropriate)
Cheers, BossMann
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Re: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

DonMichael71
In reply to this post by Ripstop
@ Ripstop I am totally aware the efforts of above and i really appreciate it. But this Thread contains 4298 Replys in 215 pages. So i just asked if anyone know a solution that´s all. I read back this thread many sites but i found no helpful post, sorry abut that. But you Sir did answer my question and i´m really thankfull for that. Now i can sit back and can wait, because now i know that this problem is a global problem on this mod. Thank you very much.

And thank you to above for his efforts to do all this stuff for guys like us :-))
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RE: RELEASE: BreakingZero [1.8] [Update: 3.7] |18/11-2013|

Above
Administrator
In reply to this post by COOL CANADIAN
anthonyhinz wrote
hello thanks for the update in status, I wish I knew where you lived ( not to be a stalker) and was EXTREMLY smart like you guys and I would love to help you guys because Im a everyday player of daiZy

 

thanks have GREAT day

good luck on the building of the game bye

 

and just so you know im not trying to be creepy :)

I don't know how detailed you wanted the answer to be, but I currently live in Sweden, abit outside of Stockholm. :)

Thank you, you have a great day, too!
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