RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
jst2fst wrote
Thanks it worked, maybe you should add that in the instructions for other people.
Also is there a way to carry/drag dead bodies?

No worries, glad I could help.


And no, not as of now. Why would you wanna carry bodies if they get deleted? I guess it's a fairly cool feature, but for what? :D
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
In reply to this post by A Hobo Panda
A Hobo Panda wrote


Fucking time zones, amirite? My brain stopped working for, like, 3 whole minutes before I remembered that CST isn't the only time zone on Earth.

God I feel stupid now.

Anyway, about to try the updated missions, I'll let you know of any bugs I find :3

Haha! Understandable, though. It happens to me too.

And thanks, I appriciate any feedback.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
In reply to this post by Above
Above wrote
jst2fst wrote
Thanks it worked, maybe you should add that in the instructions for other people.
Also is there a way to carry/drag dead bodies?

No worries, glad I could help.


And no, not as of now. Why would you wanna carry bodies if they get deleted? I guess it's a fairly cool feature, but for what? :D
Maybe he's that guy you hear about on the news that digs up graves and has piles of corpses in his basement, and he's trying to build a house in ArmA that's a perfect replica of his house in real life? o.o
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
In reply to this post by Above
Above wrote
Haha! Understandable, though. It happens to me too.

And thanks, I appriciate any feedback.


Isn't there supposed to be grass in Elektro?

EDIT: Also, there are no car wrecks?

EDIT 2: I'm using the ASC mission with all the right parameters and .pbo's and shit, so it's not a problem on my end. It worked before the R3F fix update (by worked, I mean grass/wrecks were there), but now it doesn't.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

jst2fst
In reply to this post by Above
to make a body pit in a base.

Also after only installing bpsp today putting the files in the correct places i get this when i wanted to play normal arma 2 operation arrowhead.

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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
jst2fst wrote
to make a body pit in a base.

Also after only installing bpsp today putting the files in the correct places i get this when i wanted to play normal arma 2 operation arrowhead.


Wtf. >_>

No changes what so ever were made to the weapons cfg.



And the grass is an ArmA option, can't see what I could've fucked up there. I guess I'll just give this more time.

I might have it.

Give me a second and I'll update once again, I don't have time to test all the missions, though. But it might fix it, so it's something.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
Above wrote
jst2fst wrote
to make a body pit in a base.

Also after only installing bpsp today putting the files in the correct places i get this when i wanted to play normal arma 2 operation arrowhead.


Wtf. >_>

No changes what so ever were made to the weapons cfg.



And the grass is an ArmA option, can't see what I could've fucked up there. I guess I'll just give this more time.

I might have it.

Give me a second and I'll update once again, I don't have time to test all the missions, though. But it might fix it, so it's something.
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
A Hobo Panda wrote
Above wrote
jst2fst wrote
to make a body pit in a base.

Also after only installing bpsp today putting the files in the correct places i get this when i wanted to play normal arma 2 operation arrowhead.


Wtf. >_>

No changes what so ever were made to the weapons cfg.



And the grass is an ArmA option, can't see what I could've fucked up there. I guess I'll just give this more time.

I might have it.

Give me a second and I'll update once again, I don't have time to test all the missions, though. But it might fix it, so it's something.
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.

Nah, I'm not gonna say that. You damn deserve whatever skin you wanna use. If I couldn't use the skin I wanna use, I would fix it. So I sure as hell will do my best to fix "your" skin.

I also noticed something, I changed clothing and broke my legs and got that "scalar" thing on the monitor (hackers have done this to me before). It only happened once, though. But there's obviously a glitch with the ESP. BTW, I also get the inventory error that you get. I'll have to take a look at the ESP script, and in a worst case scenario, delete it.

However, turn ESP off when changing skins, at least. :P

I'll obviously do my best to fix it, but it's 7 AM and I've just been trying to work DaiZy bugs out. :P
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
Above wrote
A Hobo Panda wrote
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.

Nah, I'm not gonna say that. You damn deserve whatever skin you wanna use. If I couldn't use the skin I wanna use, I would fix it. So I sure as hell will do my best to fix "your" skin.

I also noticed something, I changed clothing and broke my legs and got that "scalar" thing on the monitor (hackers have done this to me before). It only happened once, though. But there's obviously a glitch with the ESP. BTW, I also get the inventory error that you get. I'll have to take a look at the ESP script, and in a worst case scenario, delete it.

However, turn ESP off when changing skins, at least. :P

I'll obviously do my best to fix it, but it's 7 AM and I've just been trying to work DaiZy bugs out. :P
Haha ok, thanks. Take your time though, don't skip your morning biscuit just to help me xD
And it happens to any skin, apparently. I just put on an Urban Bandit skin and it did the same thing.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.

Nah, I'm not gonna say that. You damn deserve whatever skin you wanna use. If I couldn't use the skin I wanna use, I would fix it. So I sure as hell will do my best to fix "your" skin.

I also noticed something, I changed clothing and broke my legs and got that "scalar" thing on the monitor (hackers have done this to me before). It only happened once, though. But there's obviously a glitch with the ESP. BTW, I also get the inventory error that you get. I'll have to take a look at the ESP script, and in a worst case scenario, delete it.

However, turn ESP off when changing skins, at least. :P

I'll obviously do my best to fix it, but it's 7 AM and I've just been trying to work DaiZy bugs out. :P
Haha ok, thanks. Take your time though, don't skip your morning biscuit just to help me xD
And it happens to any skin, apparently. I just put on an Urban Bandit skin and it did the same thing.

Yes, it happens to any skin. But if disabling ESP for 1 second can avoid this, then why not? :P


Updated again, hopefully fixed something.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
Above wrote
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.

Nah, I'm not gonna say that. You damn deserve whatever skin you wanna use. If I couldn't use the skin I wanna use, I would fix it. So I sure as hell will do my best to fix "your" skin.

I also noticed something, I changed clothing and broke my legs and got that "scalar" thing on the monitor (hackers have done this to me before). It only happened once, though. But there's obviously a glitch with the ESP. BTW, I also get the inventory error that you get. I'll have to take a look at the ESP script, and in a worst case scenario, delete it.

However, turn ESP off when changing skins, at least. :P

I'll obviously do my best to fix it, but it's 7 AM and I've just been trying to work DaiZy bugs out. :P
Haha ok, thanks. Take your time though, don't skip your morning biscuit just to help me xD
And it happens to any skin, apparently. I just put on an Urban Bandit skin and it did the same thing.

Yes, it happens to any skin. But if disabling ESP for 1 second can avoid this, then why not? :P


Updated again, hopefully fixed something.
Testing it now :3
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
WAIT WAIT WAIT

I found out what caused the first problem (enemies all 1e+010 meters away and removing loki's Lost Key scroll option)!
Apparently, on the ASC w/o hemp and w/o timecycle mission/addon, if you put on Marksman Clothing while ESP is on (idk what happens if it's off), the distance of enemies gets fucked up (1e+010 meters) and it removes Loki's Lost Key scroll menu option.
Fix that and everything is perfect.
Also, you might say, "Just change clothing if the Marksman screws it up". Well, unfortunately, it also glitches so that no matter what clothing is in your inventory, when you try to put it on, it says, "Camo Clothing must be in your main inventory to wear it." or whatever the name of the clothing you try to equip after wearing Marksman is.

Nah, I'm not gonna say that. You damn deserve whatever skin you wanna use. If I couldn't use the skin I wanna use, I would fix it. So I sure as hell will do my best to fix "your" skin.

I also noticed something, I changed clothing and broke my legs and got that "scalar" thing on the monitor (hackers have done this to me before). It only happened once, though. But there's obviously a glitch with the ESP. BTW, I also get the inventory error that you get. I'll have to take a look at the ESP script, and in a worst case scenario, delete it.

However, turn ESP off when changing skins, at least. :P

I'll obviously do my best to fix it, but it's 7 AM and I've just been trying to work DaiZy bugs out. :P
Haha ok, thanks. Take your time though, don't skip your morning biscuit just to help me xD
And it happens to any skin, apparently. I just put on an Urban Bandit skin and it did the same thing.

Yes, it happens to any skin. But if disabling ESP for 1 second can avoid this, then why not? :P


Updated again, hopefully fixed something.
Testing it now :3

R3F should friggin work for sure now.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
Above wrote
R3F should friggin work for sure now.
Can you remove the Namalsk weather? :s

EDIT: If you have time, can you make one with normal Chernarus weather and more ASC guns? Like, switch the loot tables so normal DayZ guns are rare and ASC guns are common. I want to play with ASC guns :3
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
A Hobo Panda wrote
Above wrote
R3F should friggin work for sure now.
Can you remove the Namalsk weather? :s

I will upload modded codes without that, just give me a while.

Also, I'll post this in the comments rather than the mainpost, to keep it a "secret".

There's an easter egg (not really, I'm just to lazy to remove it) in the HEMP + Customization missions.

It's a 100% fixed and 100% spawnchance Jackal. Not really hidden either.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
Above wrote
A Hobo Panda wrote
Above wrote
R3F should friggin work for sure now.
Can you remove the Namalsk weather? :s

I will upload modded codes without that, just give me a while.

Also, I'll post this in the comments rather than the mainpost, to keep it a "secret".

There's an easter egg (not really, I'm just to lazy to remove it) in the HEMP + Customization missions.

It's a 100% fixed and 100% spawnchance Jackal. Not really hidden either.
Haha nice xD

And ok, sounds good :3
Oh, wait, make the Survivalist Pack 80 slots also. Pretty please? <3
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

jst2fst
In reply to this post by jst2fst
Above do you no why it is messing with my normal arma 2 operation arrowhead when i only added stuff to my bpsp?
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
jst2fst wrote
Above do you no why it is messing with my normal arma 2 operation arrowhead when i only added stuff to my bpsp?

No, it shouldn't make a difference.. Unless you're using the same shortcut for both.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

Above
Administrator
In reply to this post by A Hobo Panda
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
Above wrote
R3F should friggin work for sure now.
Can you remove the Namalsk weather? :s

I will upload modded codes without that, just give me a while.

Also, I'll post this in the comments rather than the mainpost, to keep it a "secret".

There's an easter egg (not really, I'm just to lazy to remove it) in the HEMP + Customization missions.

It's a 100% fixed and 100% spawnchance Jackal. Not really hidden either.
Haha nice xD

And ok, sounds good :3
Oh, wait, make the Survivalist Pack 80 slots also. Pretty please? <3

Yes, sure. No one disliked the 80 slot pack from what I saw, so I'll put that in the no-cold code. I'll probably do that in a couple of hours, though. I was about to take a nap.
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

jst2fst
In reply to this post by Above
normal i launch from steam bpsp i launch from a shortcut
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Re: RELEASE: DayZ BreakingPoint (1.5) *UPDATED! 09/06*

A Hobo Panda
In reply to this post by Above
Above wrote
A Hobo Panda wrote
Above wrote
A Hobo Panda wrote
Above wrote
R3F should friggin work for sure now.
Can you remove the Namalsk weather? :s

I will upload modded codes without that, just give me a while.

Also, I'll post this in the comments rather than the mainpost, to keep it a "secret".

There's an easter egg (not really, I'm just to lazy to remove it) in the HEMP + Customization missions.

It's a 100% fixed and 100% spawnchance Jackal. Not really hidden either.
Haha nice xD

And ok, sounds good :3
Oh, wait, make the Survivalist Pack 80 slots also. Pretty please? <3

Yes, sure. No one disliked the 80 slot pack from what I saw, so I'll put that in the no-cold code. I'll probably do that in a couple of hours, though. I was about to take a nap.
Haha, alright, you do that. Get some rest, you've more than earned it :3
If you don't get rest, GET BACK TO BED UNTIL YOU DO.
Kidding :p
I have no idea what I'm doing. Trust me, I'm a dentist.
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