Administrator
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Break dayz_code open, and look for the file called "vehicles.hpp" or something. In there, you'll find all the backpacks and vehicles. Everything else is pretty much straight forward. |
Alright, thanks :D
I have no idea what I'm doing. Trust me, I'm a dentist.
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OH OH OH WAIT WAIT DON'T LEAVE YET, ABOVE
What do I change/delete to remove the weather system? No offense, but I hate it. I'm used to Chernarus without needing heatpacks D:
I have no idea what I'm doing. Trust me, I'm a dentist.
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Administrator
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Ok :3 Wait, replace it with what? :o
I have no idea what I'm doing. Trust me, I'm a dentist.
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Administrator
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With a regular Chernarus one, or just rewrite it. :P |
Oh, ok. Thanks so much :D EDIT: For these to take effect, I'll have to restart the mission, right?
I have no idea what I'm doing. Trust me, I'm a dentist.
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Administrator
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No problem, and no. Not at all. Only changes to the mission requires a restart. :3 |
Ok, so, I may or may not have just encountered a problem. I can't extract PBO's anymore. Help? :l
I have no idea what I'm doing. Trust me, I'm a dentist.
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is this starting to become accurate Panda? "I have no idea what I'm doing. Trust me, I'm a dentist. "
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I just finished playing for about 45 minutes. when all of a sudden I reached the church in Cherno and the Zeds just disappear... Has anyone else experience this with the recent update? If so any advice on how to fix it?
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Administrator
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That's weird. If it happens to everyone, it should've happened in the old patches aswell. I've done 0 changes to anything that has to do with zeds (afaik). There's some performance code in the timecycle, I didn't read it. But perhaps that removes zombies for clients? :O |
Is there anything you recommend I do to attempt to fix the issue??? for the time being I reverted back to DaiZy BreakingPoint 3.1976 since I had quite a good experience with it. |
In reply to this post by Above
the next dayz update looks awesome. Shovel and bats, new zombies stash sites, new hili crash models new weapons. Weapon attachments and no 50 cals :( You should maybe make a new post for the upate it's getting a bit crowded here :)
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Yeah, 1.7.7 release should get a completely new topic which is seperated to BP (imo).
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In reply to this post by Above
hello in this update I feel the same
the zombies are immortal and I would like to fix it forum and seen that you can arrange with the dayz_code it and tried to open with pboextractor and will not let me open it I get 2 files $ PBOPREFIX $ and DePbo.dll within those files there is nothing to change help thanks in advance |
In reply to this post by Ray
Wait, there's a 1.7.7 coming for the Mod version? I thought they stopped updating it as of now, due to the stand-alone being so close to release? |
@Above
Just a quick note that I'm using the 1.4 no dogs/no timecycle update and the debug monitor does not not appear to register survivor/player kills. It will, however, register a headshot if you shoot them in the head ie if I kill 3 zombie with a headshot and heashot one survivor it will read 0 player kills,0 bandit kills, 3 zombie kills and 4 headshots. BTW I'm managed to sort out my crafting woes and I was being a doughnut in as much as I thought when you were crafting certain items their name would appear in the crafting options list. I did not realise you could just click on anything and it would make the item. I think I have been inhaling too much of that hemp plant :P |
Administrator
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That is strange, they work for me. :O I even get survivor kills, somehow. :S I will obviously take a loot at your version, though! And I'm glad you found out how to build stuff (trust me, I had just as much of a clue as you when I started using it). |
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In reply to this post by Ray
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