Above wrote
And the AI seems to be taking player damage now, as of the latest beta patch. (AkA you can't just 1hit them like before). I'm not sure, but I think the AI even bleeds now, I shot a bandit once, and then found him dead without any other gun firing at the time. O_o
(Crossed fingers) Does it mean that it would be possible -one day... - to have Zeds actually hurt NPC's?
There's still the problem of the damages handler, wich only affects the player, but if the NPC have the same wounding system as the player, can't we fix this?
Zeds targeting the player only is the very last flaw in DaiZy releases; having this fixed would be dope!^^
PS : btw, I'm almost done with AI fix release for Chernarus (FULL AI); I'm doing the final tests and a few more changes. Will probably upload it tomorrow or Sunday ;)