RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 2.1 [07/11 FINAL RELEASE]

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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
Yeah i did change Skins at the start and drove into elecktro i will tell you this though zed numbers=Perfect man you have enough time to grab what you need and gtfo or your in for a hell of a fight i know i spent the last 45 mins dueling it out with Zeds and trying to shoot down heli,I wonder if u could set it so they would drop off Soldiers?? would be kinda cool,But during my firefight with the zombies and watching my AI knife them...(FYI: Zeds do run to AI now when they fire awesome add on dude) I never noticed any Bandits i heard the everyonce in awhile gunshot but that coulda been JSRS Sound MOD withs its ambient battlefeild noise.
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
This post was updated on .
I don't think JSRS introduces any ambient gunshots - the ones you hear might be the bandits killing each other.
About the helis, I'll definitely do something to improve them - dunno what exactly (yet). ;)

EDIT : I did increase the Zed number - but I wasn't sure it was working! ^^
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
Its freaking perfect man, And JSRS does have Ambient noise Because i use it for Warefare and i can hear firefights as soon as the Mission Starts but i could be wrong about the gunshots im hearing iv just never seen them on my Blue Force Tracker or had eyes on
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
Also Hal i was wondering if you could add some extra Skins? ones with like gas Mask's and things like that i would but i have no clue how to Edit the PBO to do that to add it to the loot table or make it in game, Theres some Character Skins iv Dled like the Navy Seal pack and stuff where they Have Black Seal gear and Private Contractor Black Ops gear and they have Ghost's bacalava which i want but can only use when i play Multi :(
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
In reply to this post by Dalereo
Dalereo wrote
Its freaking perfect man, And JSRS does have Ambient noise Because i use it for Warefare and i can hear firefights as soon as the Mission Starts but i could be wrong about the gunshots im hearing iv just never seen them on my Blue Force Tracker or had eyes on
Well if JSRS has any, I most likely deleted them a long time ago ^^
btw, what's a blue force tracker?? I've killed a couple of bandits with an hatchet while testing it; maybe you should hunt them outside the city? They can spawn pretty far from the player.
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
In reply to this post by Dalereo
Dalereo wrote
Also Hal i was wondering if you could add some extra Skins? ones with like gas Mask's and things like that i would but i have no clue how to Edit the PBO to do that to add it to the loot table or make it in game, Theres some Character Skins iv Dled like the Navy Seal pack and stuff where they Have Black Seal gear and Private Contractor Black Ops gear and they have Ghost's bacalava which i want but can only use when i play Multi :(
If I remember right, Arma 2 units don't have any gaz masks - and since I'd like to keep it addon-free...
Have you tried Kron' Support Call though?
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
BFT is a Military term,im a OIF-2009-2010 vet US Army its the map you look at while playing its Actully a Blue Force tracker
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
Dalereo wrote
BFT is a Military term,im a OIF-2009-2010 vet US Army its the map you look at while playing its Actully a Blue Force tracker
Oh, never realized that ^^
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
In reply to this post by Dalereo
And the SKins with Gas mask are Addons but i dont know how to Add them in or i would, Basicly in the Real Military the BFT sits in your vehicle and Operates in the same function your Map ingame does it gives you every Unit ID in country, it even picks up units in Afganistan while i was in Iraq there signals would bounce from the SATS, THe only major difference is you can send messages to the Units and you can send battle dammage assements to other units through the BFT letting them know hey my Platoon is 50% down or W/E
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
For the skins with gas masks, you can put them in the Factions addons folder and change skin with Support Call (you should see them in the menu if they're blueFor/West skins).
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
But i thought Kron was no longer functional? and I dont need to skin or anything i can Just add the Addon file to it??
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
Also Seems you have AEG already there could be im not using XEH
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Haleks
AEG isn't activated on the mission - I think it was buggy but I'll look into it.

About Kron Support Call - I though it was breaking the UI, but some users reported that they never had this problem. I've removed the warning from the main post - but didn't try myself, to be honest. :/
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
And Kron Works AEG also works i can hear the Buzzing but no lights so its initaing just not powering i can trip breakers and such.
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7 [05/20 UPDATED w/ Patroling choppers]

nystiles1210
In reply to this post by Haleks
Hello, I downloaded the files and everything seems good, but my loki lost key will not show up in game. I am also using Kron and I can use it perfectly. The last version of Daizy that I have installed is 1.6.2, so I don't know if anything has changed since. Also almost all the cheats are missing, and only a few are available. For example, when I use spawn weapons only pistols and rifles show up. I don't know what may have went wrong, so if you can help that would be great.

Oh and 1 more question, is there anyway to disable AI?
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
In reply to this post by Dalereo
Still no Bandit Engagement atlest from citys where its most enjoyable :( i came across two in the woodlands anyways to Increase there spawn rate? i can do it myself if show
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Dalereo
ALso anyway to add the Weapons that u can get atachments for into the Loot list as i think it would be cool to find a stock m4 and find like an acog and pistol grip myself i dont really wanna spawn the box's as it takes away from the game
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]

Above
Administrator
In reply to this post by Haleks
Haleks wrote
I don't mind you using or modifying the helis function. For now I made it simple and just put two russian soldiers in one russian heli : they have a decent equipment so it's already worth destroying the heli and looting the corpses.
I might change one of the chopper spawns and set it choose a random helicopter with bandits (I might have an idea about the loadout problem you had) - I'll try to make it so it patrols the coast, rather than flying random areas. Meanwhile, if you want bandits in yours, I suggest using the old bandit skin with its arma 2 classname (GER_Soldier_EP1 or GER_Soldier_MG_EP1); they'll spawn with their original loadout so you don't need to bother with that (guns, radio, GPS and NVG).

I did change them to bandits/survivors. The reason 1 were running around without a weapon was because I put him in the gunner too, instead of _moveinCommander, so it works perfectly now. I just don't always see bodies, and the helis that crash disappears so fast. :(

But Huey with survivors/bandits works well, on both gunners. If you want to, I can upload what I did. I was thinking about writing hero helis, and have them somewhat help people.

And thank you so much for letting me mess with it/use it! :D
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7 [05/20 UPDATED w/ Patroling choppers]

Grayjoker
In reply to this post by Haleks
Okay i dunno if i got ignored or something before but i'll try again o3o.
I got this problem where i break my legs instantly and die as well if i Alt-tab when playing the DayZ Factions. Dunno what's going on. I'm not getting any kinds of errors at all, but i just break my legs and die in an instant if i alt-tab, and i do that quite a  lot because i'm on Ts3 and Skype and stuff while i'm playing.
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Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7 [05/20 UPDATED w/ Patroling choppers]

Haleks
Grayjoker wrote
Okay i dunno if i got ignored or something before but i'll try again o3o.
I got this problem where i break my legs instantly and die as well if i Alt-tab when playing the DayZ Factions. Dunno what's going on. I'm not getting any kinds of errors at all, but i just break my legs and die in an instant if i alt-tab, and i do that quite a  lot because i'm on Ts3 and Skype and stuff while i'm playing.
Sorry, I missed your previous post. I dunno what to say since I never experienced this - an error message would help... But since it doesn't tell you anything, the only thing I can think of would be to change your game controls for either one or both the alt & tab keys.

@Dalereo : I'll most likely change the bandits distance spawn and the trigger delay.  I guess the one minute timer might be too long... (one the side effects being that there's a chance bandits spawn even further from towns)

@Nystiles1210 : the "redux" cheat menu was intended (see the changelog) : I wanted the player to have a serious motivation to search for actual good guns - and I was thinking "there's always Loki's"...
I can't see why it wouldn't work for you though.
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