not sure this is solely a hacks issue(unless just having something like loki is enough to set off any alarms), i've noticed this "sound missing" error followed by too heavy/need rest text shows up after i use the bayonet...
btw, thanks for all the hard work, thoroughly enjoy SP. |
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missed that bit, my bad...
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No worries! ;)
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In reply to this post by Haleks
Even better ! A question.... : is it possible to port any 1.7.7 feature to this release ? I can't stop imagining playing factions2017 with 1.7.7 features like zeds inside buildings and combining mags & the sweet journal !!! just wondering !! |
I've already tried to include the journal - but without success so far :/ But I guess it could be doable for some other features. |
Cool ! I see you're gonna make this one ..... AWESOOOME mission ! |
i tried to pitch a tent...it got delayed for ~5 secs so i tried again....and i got two tents instead one ! XD
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I think I just found out what is causing those delayed actions. I'm going to work on a fix tonight, it might also boost the framerate. |
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In reply to this post by Haleks
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Hope you'll enjoy it! ;) I might make a small update tonight though : bug fixes, code cleaning and the R3F realism script updated with weights for all Arma/DayZ items (for those who play with Loki's or Kron Support Call). |
I'm in heaven. I found a dirty old pickup and I could repair it. It lacks a wheel but even so is faster than the zeds.
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In reply to this post by Haleks
I will for sure, I can post a pic of me rocking the hatchet and some beans! :D |
"The hunt for bandits camp"
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I'm really close to NWAF ! I know the bandits camps are somewhere around it ;-) ! I'm gonna give them a heck of a painfull sniping attack !!! "LONELY HUNTER " ! but better for me ;-D
Haleks, thanks for the nice updates ! Looking forward for more camps....ehh...updates ! Only one thing i want to ask about....is it possible to make a script to prevent bandits from spawning every now and then ?? I mean whenever i trigger them and get out of the trigger than re-trigger them back...more show up ! I faced about 7 of them in 5 minutes ! |
In reply to this post by Haleks
So you mean no need for a new run ?? Cause i'm really focusing on giving the bandits camps a visite ! ;-) " A hope " : will you please be kind more than what you are and add a supply box to the bandits base ?? :-) |
In reply to this post by mp5lng
What the difference between the two mission files, the 28 years later and the 2.0 version?
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28 yearz later just propose you a different beginning : you lead a three men team, coming from Utes island to reckon Chernarus - the background is detailed in the briefing menu. You'll also start with quite some good gear. |
Where did it happen? There might be a couple of triggers to fix. And about preventing bandits from spawning, it's gonna be tricky - but I'll try to think of a solution. Sadly it's gonna require a re-start; but wait for the changelog : you might not need the update if you don't experience any major problems or framerate issues. Also, bandit camps already have some supply boxes. ;) There's only two at the moment, I'll work more on those camps for the next-next update. |
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