DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

fedus_87
Administrator
no this is not a known bug at all no one else has ever reported experiencing any CTD's. on this particular instance of being near npc's nor opening backpacks of npc's.

is this the only mission you experience this on?
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

djokerslime
i actually tried it again ... i CTD when i open the College pack? even though i tried to equip then open ... and that hostile npc i crash .. kinda weird.. all else is fine though which is good , not really a big deal for me since i dont experience "casual" ctd's in arma
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Tallahassee
In reply to this post by fedus_87
Hi All !! :)

It's possible to make a no AI version please, or say me how i can do that ^^

Thanks :)
When there's no more room in hell the dead will walk the earth ...
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

fedus_87
Administrator
which version would you like a no ai version of?
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Tallahassee
This release  :)

DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]
When there's no more room in hell the dead will walk the earth ...
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

fedus_87
Administrator
yes but there are several versions of this in the main post such as one with sigma cars and ARP items and such.

ill just make a regular no ai release. it might be a few hrs before i can get to it im busy working on a different project at the moment.
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Tallahassee
Yep no problem, do what you have to do, is not urgent, thank you to you :)
When there's no more room in hell the dead will walk the earth ...
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

malau
I get the error message about 'deleted content' - "deleted.tank_apoc_shinkicker, 2017_Plane"

(as well as the message about "Invalid crew TK_Soldier_Crew_EP1 in BTR60_TK_EP1" that I get with Lingor SP)

What's it saying ?
Ray
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Ray
Redownload the maps since its clearly saying your installing it wrong
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

malau

Are you SURE about that (re-downloading the maps ?). I already did it twice, and tried using the version I use for online play, all have the same error when using the code and anim supplied with the SP mod.
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Haleks
I'm pretty sure you're not calling the right mod folder in your shortcut...
The error message means that you're missing the 2017 files.
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

fedus_87
Administrator
This post was updated on .
hey guys sorry for being so late on replies and all but iv reformatted my system and it has taken me a few days to get all back in order so thanks for being patient with me it's very appreciated.

and those of you getting the error msgs the other members of the forums are right the only thing that would cause this is if your launching the files incorrectly or are simply missing those files but those are the only 2 reasons that the game would give you those errors.
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Haleks
Glad to see you're back dude! ;)
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Feraes
Registered just to say what an awesome thing you guys have done here.  I've had so much fun with all the releases so far.

After a couple of respawns (playing around with the base buildings) started again fresh to see how I went with no cheats.  This time I spawned in with two guys already in my squad. Dimitry and Epic Beard Man.  Is this a random thing?  These guys are awesome!  I was running around unarmed and aggro'd a heap of zombies and my two mates just mowed them down around me.  In all the other missions I've not seen AI take out Zombies.  Anyone else had these two?

Once again, great work on all the releases and a great, helpful forum!


Ray
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Ray
Those friendly AI problaly spawned since your spawn triggered theirs.Also creating an acc is not needed. You can also reply by choosing a name.
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

RandomGuy
In reply to this post by fedus_87
Whoa, did you Add ai vehicles, because a plane just flew over me
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

lachlan
In reply to this post by fedus_87
it says i have deleted the weapons,vehicles etc.... files which i havent can you help please
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Problem. Sorry if replying to wrong thing(Just joined the fourms)

cleanableriver
In reply to this post by Above
Hey, great mod! Some questions and maybe a bug. I've been playing with the sigma cars and they aren't spawning and dog food/dogs do not work for me, any idea? This is gonna sound noobish but, i noticed it said use nalmisk files, do you really use them? Thanks
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

atomicdonut10
In reply to this post by fedus_87
every time I spawn I see my water and hunger bar but I spawn hovering over a house anyone know how to fix this
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Re: DayZ-2017 SP V1.1 WITH BASE BUILDING AND WORKING DOGS [gut human/infected now working]

Kryptic
In reply to this post by fedus_87
What Version of DayZ is this?
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