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put the userconfig folder in C:\Program Files (x86)\Steam\SteamApps\common\arma 2 operation arrowhead
Cheers, BossMann
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In reply to this post by Lurker01
I'm sorry, that's unprofessional of me. I don't even remember making that, I'll have to try it tomorrow when I get ArmA 2 fully installed. I just reinstalled Windows now, and I'm downloading all my games while I take a nap. I'll update as soon as I know what's wrong! I'm sorry about this. |
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Hello Above I was wondering if anytime soon you were going to implement the dayz epoch building script ?
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In reply to this post by Above
No need to apologize mate it no biggie. Thank you for looking into it, i look forward to playing it. |
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In reply to this post by shnknott
@shnknott can u please make a tutorial on how to do it please :) that'd be great if you did and i'd really appreciate it :D
thanks! |
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In reply to this post by Above
Add Friendly AI
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In reply to this post by COOL CANADIAN
walking zeds and more zombies how to HOWTO.txt
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In reply to this post by sheriff2001
Any jam e of this being put into Dayz x?
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This post was updated on Jan 29, 2015; 3:34pm.
In reply to this post by Lurker01
... [show rest of quote]
Sorry, I'm all over the place. I completely messed this up. I'm downloading it now and getting it ready for tomorrow.
EDIT: I've now installed Namalsk and tried it, it launches properly. Are you sure you downloaded all the Namalsk files? It is completely seperate to the other BreakingZero versions. |
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Sorry, I'm all over the place. I completely messed this up. I'm downloading it now and getting it ready for tomorrow.
EDIT: I've now installed Namalsk and tried it, it launches properly. Are you sure you downloaded all the Namalsk files? It is completely seperate to the other BreakingZero versions. I just downloaded the DayZ Namalsk files from DayZ commander and your mod works ![]() |
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I just downloaded the DayZ Namalsk files from DayZ commander and your mod works ![]() Nice! I'm glad you got it working! :) |
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In reply to this post by brado
Zombies too much, and vision and hearing are very good。How to reduce the zombie,
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In reply to this post by Above
are you ever going to implement epoch ?
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The whole project is dead in the water so I doubt that it will ever be implemented.
Cheers, BossMann
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What seems to be the issue if you dont mind me asking?
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It's not bugs or issues as such, the developer (above) has just said that he lacks the motivation to update the mod. He had an arma 3 version but that was deleted.
Cheers, BossMann
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This post was updated on Feb 05, 2015; 8:39pm.
^this. I can't find the motivation to keep working on ArmA 2, it doesn't interest me anymore. Like BossMann said, though, I was working (and I still am) on an ArmA 3 mod. It's just that I don't do stuff as fast as before, because I'm focusing a lot on streaming and what have you. It will happen, though. But chances are Haleks will have an ArmA 3 DayZ mod up before I do, so keep an eye on his posts. Also, I might pick this project up again, but it would be a lie to say that it's likely to happen anytime soon. ArmA 3/standalone comes first. |
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what are the features in this mod
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In reply to this post by Above
What is the difference with the T in DayZXT? An added feature? I'm sorry if I missed something.
EDIT: Nevermind I figured out it's Timecycle. |
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In reply to this post by Above
Sneaky edit...
Cheers, BossMann
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