RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
HAPPY 12/24/14 Above and all the other staff that help make this wonderful game!!!!!!!!!!!!!!

ok to the point: just wondering but when do you guys and gals plan on updating Dayz X or Breaking Zero??? i'm just so exited for the update when it comes :D

also did you update dayz X, just wondering

thanks

sincerely: SOVIET SPY

AKA: Anthony Hinz

ps: I'm not related to the Heinz Ketchup guy (But I wish I was)
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
Above wrote
Also guys, it's rather safe to say that this is not getting an update anytime soon. HOWEVER, I am going to look into ArmA 3 or "standalone" again. I did have a mission for ArmA 3, that just needed zombies. But that was lost, due to me forgetting to back it up.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

DayZ Player
In reply to this post by Above
are there heli crash sites on this mod? haven't found any yet and i am on my 4th saved game......
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
I dont believe there are heli crash sites, but I do recall there being C130 crash sites that have loot scattered around the outside of the cargo ramp/on the cargo ramp or in the aircraft itself.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

AlmighttyBozz
I downloaded this a few days back and since it's been working good until now I started it up and everything looked fine but for some reason zombies aren't spawning in.  It's basically a battle royal now with the AI.   I really don't want to restart my character.Does anybody know how to fix this?
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Lurker01
Has anyone had any issue with the BreakingZeroNamalsk 3.7??? Every time I attempt to startup it gives an error saying namalsk file was deleted???
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
Lurker wrote
Has anyone had any issue with the BreakingZeroNamalsk 3.7??? Every time I attempt to startup it gives an error saying namalsk file was deleted???

There is no BrekaingZeroNamalsk? :S
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Above
Administrator
In reply to this post by AlmighttyBozz
AlmighttyBozz wrote
I downloaded this a few days back and since it's been working good until now I started it up and everything looked fine but for some reason zombies aren't spawning in.  It's basically a battle royal now with the AI.   I really don't want to restart my character.Does anybody know how to fix this?

Unfortunately, this is a glitch that I never really fixed. In fact, it's part of the reason I gave up on DayZ X. (Motivation was the main reason).

And no, sadly there's no way to fix it without restarting (which is not a permanent fix, it will happen again). I'm sorry about this, but BreakingZero is more stable, and has more features, if you wanna give that a try.

Other than that, I can only suggest trying Haleks's mods out. He's incredibly talented and spent A LOT of time fixing glitches and what not!

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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

AlmighttyBozz
Sucks to hear that since this was a pretty good mod a that had a lot of potential
I'll go ahead and give breaking zero a shot since it's a bit more stable.
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

shnknott
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Rabidgerbil
Lined them up for a perfect shot?
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

shnknott
i changed the breakingzero mission to walking zeds and dramatically increased the zed spawns
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Aivar
In reply to this post by Above
Hello!

How would I use my MP face (Skull Balaclava) in the single player mod DayZ X
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
In reply to this post by shnknott
How did u do that please do tell
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

shnknott
increasing zed spawns involves editing the variables.sqf, CfgBuildingLoot.hpp, CfgBuildingPos.hpp files in the dayz_code.pbo

walking zeds involves editing the zombie_agent.fsm also in the dayz_code.pbo
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

like21
In reply to this post by Above
Hello, I loaded up DayZ X into the game as it is written down, I made everything, the single player starts dayz, but if I play 10 minutes with the game, the dayz x-away, I relax it then, back up in honeycombs, I would start Dayz X orbit and writes this You cannot play/edit this mission it is dependent on downloadable concent dat has been deleted.dayz_misc, gms_k98, gsc_units_stalker_patch. If somebody knows it why writes this when I made a good job of everything as he is written down, it I am begging you writes it down. Sorry my bad english. :(
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

Lurker01
In reply to this post by Above
@Above,

This is what I'm referring to mate?? Every time I attempt to play says The namalsk files has been deleted or modified

 photo Namalsk_zps4fvxykrt.jpg
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
In reply to this post by Above
Ok i don't know why but when i launch breaking zero namalsk 3.6 or 3.7 it gives me an error when i launch the game with the correct directory and names. but when i play any other dayz single player version it works perfectly any ideas???
oh i have made a different file of Breakingzero Namalsk and the same thing happens

the error is: include file userconfig\asr_ai\asr_ai_settings.hpp not found

so if i could have help i would really appreciate it. please and thank you

sincerely: AnthonyHinz
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

BossMann
1. Download this.
2. Unzip the .rar
3. Put the userconfig folder in your ArmA 2 OA root
Cheers, BossMann
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Re: RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

COOL CANADIAN
In reply to this post by shnknott
could u please be more specific please thanks :)
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