RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

Haleks
Above wrote
the more fixes the better, amirite.
Totally agreed!

EDIT : would love to do it myself, but this is way above my skills : I've never really modded anything before (except for a few games for my own purposes). But I've learned a lot lately, messing with DaiZy ;)
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

Controllollo
whats the difference on the files?
The one with building script and one with none building script?
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

Above
Administrator
Controllollo wrote
whats the difference on the files?
The one with building script and one with none building script?
That one has the building scripts? This is all in the main post. I fully support people that don't care to read the comments. But if people don't even read the main post..
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

draconis123
I agree with you but to his defense, he probably got confused between building things and actual buildings. You should probably add "(to build things)" next to the link just in case.
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

Above
Administrator
draconis123 wrote
I agree with you but to his defense, he probably got confused between building things and actual buildings. You should probably add "(to build things)" next to the link just in case.

See, there's a full note on what the building thing does mean, even a site to pictures and recipes of what you can build. That is what I was refering to. The simple link-titel is not informative at all, I give you that.
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

draconis123
Above wrote
draconis123 wrote
I agree with you but to his defense, he probably got confused between building things and actual buildings. You should probably add "(to build things)" next to the link just in case.

See, there's a full note on what the building thing does mean, even a site to pictures and recipes of what you can build. That is what I was refering to. The simple link-titel is not informative at all, I give you that.
Lol. Yeah, I guess if someone doesn't know the two are related they just get confused. ¯\(°_o)/¯
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Arcobaleno
In reply to this post by Above
Thank above , it work
Ray
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Ray
Will this update to 1.7.6.1 or stay at 1.7.6?
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Re: RELEASE: DaiZy Chernarus 1.7.6 Final release.

Jordan50cal
In reply to this post by Above
Do you think you could? It would be a big thing for me because I know what you mean but It feels alot different playing with the feeling that at anytime I could cheat, If you know what I mean just send it to me if you do release it thanks heaps.
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Re: RELEASE: DaiZy Chernarus 1.7.6 Final release.

Jordan50cal
In reply to this post by dom.stb
Yeah i get this tension that i can use them which makes me feel bad also when i do a good job without them my friends just say ïm sure you didn't use cheats"lol
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Re: RELEASE: DaiZy Chernarus 1.7.6 Final release.

Above
Administrator
In reply to this post by Jordan50cal
Jordan50cal wrote
Do you think you could? It would be a big thing for me because I know what you mean but It feels alot different playing with the feeling that at anytime I could cheat, If you know what I mean just send it to me if you do release it thanks heaps.

Yeah, for sure. I know how it feels when the cheat menu is there.

I'll make a new upload with "DAiZy Chernarus NOCHEATS 1.7.6 and DaiZy Chernarus RSPB NO CHEATS 1.7.6".

So that zip will only have the bandits missions, of both variants.
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Above
Administrator
In reply to this post by Ray
Ray wrote
Will this update to 1.7.6.1 or stay at 1.7.6?

Nope, I will not update it. They didn't really change anything, apart from removing the new food.

This is what I say about the food, I think it destroyed the realism a bunch. But I rather have it ingame than having 4 cans of food, and 3 cans of soda.
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

SgtSackSmasher
Am I the only one having the problem of if I resume a game the food and water dont work, they just dont go down also there is a little waterbottle next to the normal one, also the blood thing has a cross in it. I use Arma 2 Spirited Machine Launcher. I really wanna play around with this but it sucks having to restart everytime I wanna play
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Haleks
SgtSackSmasher wrote
Am I the only one having the problem of if I resume a game the food and water dont work, they just dont go down also there is a little waterbottle next to the normal one, also the blood thing has a cross in it. I use Arma 2 Spirited Machine Launcher. I really wanna play around with this but it sucks having to restart everytime I wanna play
Nope you're not :/
Going to game options will fix the UI - kinda. You won't have the little icons and the cross anymore; but the food&thirst icons still won't work.
Above, are you sure it's related to the respawn script? I tried a playthrough without it, and I still have the UI glitch after saving & reloading.
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

brado
Haleks is it not working for you after returning to a save point to?
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Above
Administrator
It is working for me when I load a mission save, everytime. >_>

Did y'all download the latest dayz_code and mission? :S
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

brado
This post was updated on .
yes i redownloaded it lastnight after i misunderstood you..

blood works food water should go down alittle after 5 minutes..been running for 10 mins with no reduction to water food...

just a guess but could it have something to do with the "time cycle"

Edit// took out time cycle still food water doesnt work
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Re: RELEASE: DaiZy Chernarus 1.7.6 (Lots of fixes!)

jckscagnetti
In reply to this post by Haleks
Nice, will they be able to use flares? I noticed only survivor and bandit skins can use flares.
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

dom.stb
In reply to this post by SgtSackSmasher
SgtSackSmasher wrote
Am I the only one having the problem of if I resume a game the food and water dont work, they just dont go down also there is a little waterbottle next to the normal one, also the blood thing has a cross in it. I use Arma 2 Spirited Machine Launcher. I really wanna play around with this but it sucks having to restart everytime I wanna play
The UI looking weird and the food and water not working are two separate problems I think.

Going into game options and pressing okay fixes the buggy-looking UI, but the food and water are tied to the re-spawn script (something to do with it re-spawning you as an AI and the AIs don't have hunger or thirst attributes so you don't get them either, hence why food and water don't deplete.
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Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

Haleks
This post was updated on .
dom.stb wrote
The UI looking weird and the food and water not working are two separate problems I think.

Going into game options and pressing okay fixes the buggy-looking UI, but the food and water are tied to the re-spawn script (something to do with it re-spawning you as an AI and the AIs don't have hunger or thirst attributes so you don't get them either, hence why food and water don't deplete.
As I said a few posts above, I have the food&thirst glitch, even when deactivating the respawn script.
Above : yup, I'm running it with the latest update.

EDIT : I'm not sure, but I don't remember having this on the 1.7.5.1 code...
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