RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

classic Classic list List threaded Threaded
5520 messages Options
1 ... 148149150151152153154 ... 276
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

edog5727
dude please put friendly AI in the new update, makes it more fun pls.  
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

BossMann
edog5727 wrote
dude please put friendly AI in the new update, makes it more fun pls.
Above (The dev) has been working his fingers to the bone recently and he needs a break.
Cheers, BossMann
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

Alpha
THANKS ABOVE !
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Above
Administrator
In reply to this post by BossMann
BossMann wrote
So, what is the verdict above? are we swapping sites?

Oh, I see why you're asking now. I thought you just wanted me to upload posts on your forums.

But I'm not in control of the forums, I'm just modding, and admin-ing here.


I wouldn't say that this forum got any cons, I'm pleased here.

But you would wanna talk to Kodabar about transferring. If I get in touch with him before you, I'll bring it up.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

Above
Administrator
In reply to this post by edog5727
edog5727 wrote
dude please put friendly AI in the new update, makes it more fun pls.

Yes, I'll fix that for the next update. I basically got it set up, it's just that my friendly AI wouldn't spawn. So I'll just have to fix that.
RRR
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

RRR
In reply to this post by Above
thanks :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

BossMann
In reply to this post by Above
Above wrote
BossMann wrote
So, what is the verdict above? are we swapping sites?

Oh, I see why you're asking now. I thought you just wanted me to upload posts on your forums.

But I'm not in control of the forums, I'm just modding, and admin-ing here.


I wouldn't say that this forum got any cons, I'm pleased here.

But you would wanna talk to Kodabar about transferring. If I get in touch with him before you, I'll bring it up.
Great :P
Cheers, BossMann
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

dave616
Is there an online base-building & crafting guide for this?

And Above, top work buddy :thumbs:

Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Above
Administrator
dave616 wrote
Is there an online base-building & crafting guide for this?

And Above, top work buddy :thumbs:

I had to deactivate the building system, where you can craft house-stuff. However the DayZ 1.8 crafting system got a crafting recipe guide when you open the crafting UI.

The reason I had to remove the building systems was mainly because it would give you the "you must have the exact amount...." when trying to place stuff that you crafted. And also because I'll be looking into the Epoch building system soon.

I got 1 concern about the Epoch building system, though. And that is that there's already alooooooooot of loot in this SP. So there will be alot of items spawning, wich makes it harder to get what you want. I guess that's a good thing, though. It will leave you with something to do for longer. :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

BossMann
Above wrote
dave616 wrote
Is there an online base-building & crafting guide for this?

And Above, top work buddy :thumbs:

I had to deactivate the building system, where you can craft house-stuff. However the DayZ 1.8 crafting system got a crafting recipe guide when you open the crafting UI.

The reason I had to remove the building systems was mainly because it would give you the "you must have the exact amount...." when trying to place stuff that you crafted. And also because I'll be looking into the Epoch building system soon.

I got 1 concern about the Epoch building system, though. And that is that there's already alooooooooot of loot in this SP. So there will be alot of items spawning, wich makes it harder to get what you want. I guess that's a good thing, though. It will leave you with something to do for longer. :)
Cant you setup a priority system in the loot table?
Cheers, BossMann
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Above
Administrator
BossMann wrote
Above wrote
dave616 wrote
Is there an online base-building & crafting guide for this?

And Above, top work buddy :thumbs:

I had to deactivate the building system, where you can craft house-stuff. However the DayZ 1.8 crafting system got a crafting recipe guide when you open the crafting UI.

The reason I had to remove the building systems was mainly because it would give you the "you must have the exact amount...." when trying to place stuff that you crafted. And also because I'll be looking into the Epoch building system soon.

I got 1 concern about the Epoch building system, though. And that is that there's already alooooooooot of loot in this SP. So there will be alot of items spawning, wich makes it harder to get what you want. I guess that's a good thing, though. It will leave you with something to do for longer. :)
Cant you setup a priority system in the loot table?

Sure, but I shouldn't have to.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

BossMann
Something off topic but have you guys play GTA V?
Cheers, BossMann
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Brewdoggy
I am New and have been trying to download this for 3 days now and have not been able to get it downloaded, I have tried 3 different browsers and each time I get about 20% of it downloaded and I get Fail to Download, seeing its so big, 3+gigs Have you all considered using a torrent way to download it or a different site.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

Loopaz
This post was updated on .
In reply to this post by Above
I would like to help a littlebit soo

the wood house on the sea in komarovo has a lillebit too low spawn loot
i founding loot always under this house by swiming :P

Keep up ur good work! :D
Regards

edit: all of oilrigs have wrong height of loot spawn. Only one have enough to pic it up but still not good.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

MOwneZ
In reply to this post by Brewdoggy
I've played GTA V.
Whenever I take a break from GTA V, I either actually (very briefly) go outside or play BreakingPointSP.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

MOwneZ
In reply to this post by Above
Hey Above,
would it be possible to see Zombies reacting to AI gunshots and movement?
As in, what happens now is they shoot and the zombies go for me. I think it'd be pretty cool if the ai battled Zeds too.
It would be awesome if you could implement this. :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

jst2fst
In reply to this post by Above
@Above im playing Podagorsk and found a create what can i do with it?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Rabidgerbil
In reply to this post by Above
found a bug: tried to put on Military Camo Clothing and I was teleported to debug planes, broken leg and lost all my inventory :( (podagorsk)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.6] Podagorsk + Chernarus

Above
Administrator
In reply to this post by jst2fst
jst2fst wrote
@Above im playing Podagorsk and found a create what can i do with it?

Nothing, I've found it too. I think it's meant to be a crafting item in 1.8. I haven't read anything about it.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 2.5] Podagorsk + Chernarus

Above
Administrator
In reply to this post by Rabidgerbil
Rabidgerbil wrote
found a bug: tried to put on Military Camo Clothing and I was teleported to debug planes, broken leg and lost all my inventory :( (podagorsk)

And you're sure you didn't have the player shield on or anything? I haven't seen any bug yet. (Apart frin tge ibes I've fixed.
1 ... 148149150151152153154 ... 276