Wow Above...just wow. This is really really nice, man. Thanks for doing this for us.
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This post was updated on .
Above, if you don't mind could you please upload 2.3 to MEGA?
Google drive is ssooooo slow! EDIT: One of your 2.3 update links are to 2.5 BTW
Cheers, BossMann
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In reply to this post by hayvanherif
I agree with [Hava-something], making the zombies react to the ai gunshots (Zeds start attacking them, not just me) would be awesome. :)
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This post was updated on .
In reply to this post by Above
Can u make an instruction how to install update on first page ? :P
and plz make it on mega:) |
In reply to this post by MOwneZ
As always....it seem i just can't get that release to download it fully, whenever i download it i always end up with a broken file.....tons of them ! Atleast 10 broken files, so all i can do is to keep preying one day i come in here and find a new download link,
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In reply to this post by MOwneZ
Oh, I've seen what you're talking about. Some vehicles needs to be fixed with cheats, and then broken just a bit. Then their damage and everything show up! I don't know why this is, but I guess it's the addon since the mod I got those cars from does not even use them. :P |
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In reply to this post by BossMann
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In reply to this post by hayvanherif
They will never hit the AI, and AI wouldn't try to avoid zombies. So even by using what we have for AI, it would just look dumb. I'm sorry, but this is one thing I wont bother with, now at least. |
I have some FPS drop problems, I think even more in the timecycle versions. Its like every 20 seconds FPS go towards zero... Anyone else? Also I think using tpwcas/asr_ai (not doing the same things btw!) is probably heavy because there are quite some AI spawned near the player...
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In reply to this post by Above
How to improve this weapon? does not work?
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Also above, do we have the epoch building system?
Cheers, BossMann
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In reply to this post by RRR
what weapon?
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In reply to this post by saprykheid
I only use ASR_AI, and my AI take cover when I shoot close to them. :P About the lag, I have no clue why you would lag. My computer is probably on the top 5 list of shitty PC's on this whole forum, and it's running damn well for me, regardless of how old my save is and how long I've played. There are a few hickups on the timecycle mission, not lag. It's just that the sky skips forward a bit, since that's what the script was written to do. :P All thought it can look like lag, since the clouds stutter forward. |
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In reply to this post by RRR
Not all weapons are customizable, mainly the M4A1 and M16. But also most of the pistols, and SMG's (Bizon, MP5 etc). How you know if you can mod it or not is, open your inventory and right click on the weapon. If a small menu pops up, then gratz. You can customize it! I will take a look at what more weapons there are to add that you can customize, I think there's at least 1-2 more. |
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In reply to this post by BossMann
No, only the ingame crafting menu atm, wich has nothing to do with building. The next time I make a "big release" (I'm not referring to the size of the files) will contain the Epoch building system, and the travel-between-maps-feature. I'm not sure when I'll dig into this, though. I need a small break now, and just play some games and stuff. I'll update this again to 2.6 now, though. And just sort the errors. |
well, ill hit the forum up if i do anything. also, i have bought the domain and web hosting for the "legit" forum. you don't need to use it, its just there if you want to transfer!
Cheers, BossMann
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What do you mean by "legit" forums? This is the home and roots of the DayZ SP. :P |
By legit i mean not hosted on a free and glitchy website that will never be found on ANY search engine, not having to be confined to the forum/website software and the list goes on!
Cheers, BossMann
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Alright. Here's the update anyway. 2.6. There shouldn't be any errors now. |
So, what is the verdict above? are we swapping sites?
Cheers, BossMann
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