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In reply to this post by Above
I'm really excited to see what you guys do in A3. Are you re-building the mission from scratch? ArmA 3's engine is so beautiful looking. I can't stop playing around in the editor. Here is a video of some night combat I shot the other day. It looks mental. http://www.youtube.com/watch?v=yElumapBkVg |
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Dayz wont be like it is in arma 2 for a long long time. Since apparently arma 2 characters and some more functions dont work i arma 3
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I'm sure you're right. I would suspect that there would be absolutely zero support for DayZ in ArmA 3 from the devs either, seen as they've gone to so much effort to tailor the engine for the standalone. I'm just having such a fun time playing the ArmA 3 alpha at the moment, and I think Above is going to make something really fun to play even if it's not that much like DayZ/DaiZy. I know there's not going to be a full working port of DaiZy into A3 (especially in alpha), but I know these guys do good work and I'm stoked that they're going to make something in A3 that I'll be to mess around with. |
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In reply to this post by Above
I think somene found the answer to the hud problem when resuming a mission but I don't have time to read 30 pages lol. Anyway, I thought if you go into game options where the dayz hud ui thing is then back out it fixes it. but it doesn't it makes it worse by showing the fractured and broken one icon
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This post was updated on Mar 12, 2013; 5:15pm.
In order to rectify the HUD, simply follow these steps :
Display the menu by pressing ECHAP key. Click on OPTIONS CLick on GAME OPTIONS Click on CANCEL, BACK, CONTINUE to return in game. Tâdààà ! ![]() btw, nobody to answer me about loots around helicopter crash site? I always find only one loot crate, under the chopper. Never around. And I'm bored to find only trashs cans & useless things. |
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By exit did you mean suspend or continue, either way it didn't work
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In reply to this post by John2022
I already asked and they said they find similar loot in multiplayer, I dont think they plan on fixing + arma 3 dayz is trying to be created
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Rhaaa, damn...
I will always have got TrashCansCargoChopper in my map? (!?) Edit precedent post : Sorry, but I was trying in the main menu, in order to answer fast. But, now in game, I rectify my steps ![]() |
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In reply to this post by John2022
It is singleplayer, 6 spots full of AS50's and stuff would be a tad to much. However the heli crashes in those links will only spawn weapons and skins. |
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And I'm pretty sure someone will get a DayZ up and running for ArmA 3 with loot and zeds. It's a matter of time and what Rocket says about it. Because obviously the ArmA 3 DayZ mod would be partly better than standalone. Why? 1. It got every update from ArmA 3 that standalone doesn't have. 2. Anyone can mod the code to make it 100% perfect. 3. It can be applied to any map.
I'm messing abouts with DayZ 1.7.6 on ArmA 3. |
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I wouldn't say that; Rocket has a full team with him plus BIS full support... Just think about the new Chernarus for instance : more and bigger cities, new regions, the Utes island and so on... It would be nice to see the D3yZ mod exploring other paths than the S.A, IMO. We could 2 different experiences instead of some kinda of competition between the mod and the S.A. |
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I didn't mean to refer to it as a competition, but if Rocket is deciding to be a twat about it like SP for the DayZ mod. Then chances are we're not gonna see DayZ for ArmA 3. Even though, I think the DayZ mod for ArmA 3 really could compete with SA. Since it's so mod-able. Standalone will be what it is, and that's it. I'm not saying that SA will be bad in any way, but if the playerbase got full control of their files, it could be so much better. The new map is awesome, Chernarus and Utes in 1, that's badass. But for how long? |
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Hey Above, any ideas if you're going to work on DayZ Mercenary mod? Seems quite good, whenever you get time from ArmA 3 ofcourse haha. I'll replace some files myself meanwhile but would be nice if it would be turned into a mission.
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Probably not now, at least. As you said. But if I can polish DayZ for ArmA 3, and get it down pat. Then I'll start porting more stuff to ArmA 3 for sure. But as we all know, there are alot of animations and skins gone from DayZ. I mean, ArmA 3 DayZ with opfor zombies will be fun as a starter, but it doesn't feel that fun to just spam every mod before we got that. I personally can't make models and animations, even though I could learn. But I might aswell just borrow that from DayZ for ArmA 3 when/if it gets released. If Rocket "allows" it, it shouldn't take that long for it to be completed. |
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In reply to this post by Above
Hey Above, I'm quite new to forums so I appologise if I post wrong. Anyway, just a quick question. Is there any way to increase the vehicle spawns? I barely find any cars, and it would be cool for more to spawn whenever I play. Hopefully this make sense, thanks in advance :)
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In reply to this post by Above
I't didn't work, all my hud is see through there is mini hud beside it and broken leg hud is showing anyone know how to fix, will respawning help
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Cheat menu > heal yourself.
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Reidsy, there are ALOT of cars already. Big chance of finding 1-2 cars in ANY gas station. Check DayZDB.com map for the spawn locations..
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