RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Rabidgerbil
Scarfo wrote
I downloaded BreakingZero [1.8] [Update 3.5] (Chernarus/Podagors) I didn't see the 3.8 download, I guess I'm blind or something? Because I keep looking with no luck! =/

Edit: Nevermind I'm stupid, I found it thanks for you help xD if I have any problems with this I will report back, but other than that graphic glitch it's an amazing mod!

Edit#2: Okay I downloaded the 3.8 files and put them in the BreakingZero addons folder and replaced the files but still getting the graphic glitch, which I can't even play with because my character is shooting backwards so help is still needed. Sorry for my inability to figure this out myself. =[
starrfiveo wrote
i'm having graphical glitches and i updated soooo yeah

Above wrote
Download the 3.8 update or SOW

As it says there, if the 3.8 update doesn't fix it try downloading and installing the SOW addon. http://www.armaholic.com/page.php?id=6901
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Scarfo
This post was updated on .
Sorry I didn't know what SOW was untill you explained it, I don't see how a sound mod would fix a graphic glitch but I'm willing to try anything. =]

Okay so I updated to 3.8 and installed SOW and still getting the graphic glitch...

"No entry 'bin\config.bin/CfgVehicles/Soldier_Crew_PMC.speechSingular'." is the error I'm getting just before I select a character and spawn.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

starrfiveo
In reply to this post by Rabidgerbil
if this waorks i will love you, i'm very depressed because battleye g-banned me again falsely (maybe cd-key stolen again?) for the second time, was unbanned last time
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

starrfiveo
In reply to this post by Rabidgerbil
i love you man (not really of course) once the page up and down keys are working this mod will be golden
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Rabidgerbil
In reply to this post by Scarfo
No idea whats causing that then, Above will have a better idea than me.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Scarfo
Was there some special place I was supposed to place the SOW folder? or was it just supposed to go into the BreakingZero folder as I did?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

starrfiveo
In reply to this post by Above
we can't upgrade walls, a garage, e.t.c.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

starrfiveo
In reply to this post by Scarfo
once installed i copied it to my arma 2 oa directory and added the @ sign in the file name (@SOWmod) then when i was launching it i added it in the parameters, everything worked :D
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Above
Administrator
In reply to this post by starrfiveo
starrfiveo wrote
we can't upgrade walls, a garage, e.t.c.

Did you get it to work? You should be able to build everything. The actions don't work, though. I even tried with the clean Epoch action file. This never happened to me, so I'll have to mess more with it.


I'll be spending a fair amount of time on Standalone now, though. But I haven't given up on BZ.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Blaze
@Above

Are you working on a standalone single player?

Sent from my HTC on the Now Network from Sprint!

----- Reply message -----
From: "Above [via Kodabar DayZ / DaiZy single player forum]" <[hidden email]>
Date: Mon, Dec 23, 2013 06:47
Subject: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|
To: "Blaze" <[hidden email]>

starrfiveo wrote
we can't upgrade walls, a garage, e.t.c.

Did you get it to work? You should be able to build everything. The actions don't work, though. I even tried with the clean Epoch action file. This never happened to me, so I'll have to mess more with it.


I'll be spending a fair amount of time on Standalone now, though. But I haven't given up on BZ.
[IMG]http://i.imgur.com/KBY2PEa.jpg[/IMG]



To unsubscribe from RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|, click here.
NAML
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Scarfo
In reply to this post by starrfiveo
What do the paramaters look like when you add @SOW? Like mine right now is -mod=@BreakingZero -mod=@SOW but I'm still getting the graphic glitch. Above please save me sir!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

ForeverDayZ
Scarfo wrote
What do the paramaters look like when you add @SOW? Like mine right now is -mod=@BreakingZero -mod=@SOW but I'm still getting the graphic glitch. Above please save me sir!
You don't need to have parameters for the SOW mod. You just extract the SOW files into the the BreakingZero addons folder with the rest of the .pbo files. Hope this helped.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Scarfo
This post was updated on .
No I tried that before and it didn't work, just did it again and still getting graphic glitch, I appreciate you trying to help though. I think I need Above to help me or something, or I'll just end up having to give up.

Edit: Okay so I put the files into a DaiZy folder, replaced a few, deleted a few, and it's working fine now with no graphic glitches, thanks anyway. Any chance of me getting my hands on the mission file so I can edit it? I can't seem to unpbo it, and I would like to customize the map. =[
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

starrfiveo
In reply to this post by Above
i had a concrete wall and garage and walked around it for several minutes and it didn't give me option, not sure if i'm just being noob.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

MEATNBEANS
In reply to this post by starrfiveo
This is the most exquisite single player mode that I have played on these forums. Great work Above.

One quick question though. Is there a reason why there are bandits near towns in the mission BreakingZeroSPTNOAI.chernarus?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Above
Administrator
MEATNBEANS wrote
This is the most exquisite single player mode that I have played on these forums. Great work Above.

One quick question though. Is there a reason why there are bandits near towns in the mission BreakingZeroSPTNOAI.chernarus?

First of all, thank you.

About the mission, I must've forgotten to remove them. I'll have it fixed in the next update.


And yes, I'll be working on a standalone SP.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

DiamondCoding
This post was updated on .
In reply to this post by Above
This is amazing I haven't tested it yet. I was wondering is this ArmA III or II?

**edit** I tested it on ArmA II and my dude's arms are like 30 ft behind him I added the 3.8 update didn't fix it
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Rabidgerbil
Chances are reading the first post, back a few pages (or even on this page), you will find you answer:


   
Above wrote
 
    ARE YOU HAVING GRAPHICAL GLITCHES!?!?!?!? Download the 3.8 update or SOW.
   
Rabidgerbil wrote
As it says there, if the 3.8 update doesn't fix it try downloading and installing the SOW addon. http://www.armaholic.com/page.php?id=6901
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Scarfo
In reply to this post by Above
Hey Above, is there any chance you can upload the editable mission file please? (not the pbo) I would appreciate it!
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Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

saprykheid
Scarfo, I have no time for upload now... You can de-pbo and re-pbo with Armatools, http://www.kegetys.fi/arma/
And yeah I think Above could release as folders instead of pbo's.
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