RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Rome85
Goat Worrier wrote
Have you ran into any bandits while using the BAF skin yet? Did they attack
you?
I tested the nine skins cheat menu,bandits attack me with the 9 skins,This is because when using the cheat does not recognize that you've changed your skin and you continue to put civilian_clothes,but I want to find a way to use the other skins,I once found a female pilot skin with which I attacked,I think it was a woman pilot,do not remember...
thanks anyway.

Above wrote



Did you restart your game and save after adding the ASR_AI?
I have rebooted everything and started a new game,but it did not work...
thanks for any inconvenience.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Above
Administrator
Rome85 wrote
I tested the nine skins cheat menu,bandits attack me with the 9 skins,This is because when using the cheat does not recognize that you've changed your skin and you continue to put civilian_clothes,but I want to find a way to use the other skins,I once found a female pilot skin with which I attacked,I think it was a woman pilot,do not remember...
thanks anyway.
Trust me, changing skin with the cheat menu is something they recognize. No matter how you change skin in my release, you'll get a new unit. It is not the skins, then everyone would have the same problem. It's something else causing this.

Rome85 wrote
I have rebooted everything and started a new game,but it did not work...
thanks for any inconvenience.
Hmmm, I really don't know why you're having this problem.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Goat Worrier
In reply to this post by Rome85
Rome85 wrote
Goat Worrier wrote
Have you ran into any bandits while using the BAF skin yet? Did they attack
you?
I tested the nine skins cheat menu,bandits attack me with the 9 skins,This is because when using the cheat does not recognize that you've changed your skin and you continue to put civilian_clothes,but I want to find a way to use the other skins,I once found a female pilot skin with which I attacked,I think it was a woman pilot,do not remember...
thanks anyway.
That's weird - whenever I change skins I change to the team for the skin - blufor or redfor (blue or red on the map) and get attacked by whoever my enemy is at the time. All the skins work for me.
You're using the new friendly AI mission pbo yes? You've stated a new game while using this new pbo too, yes?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Kenix434
In reply to this post by Above
Hi.

I might have just accidentally pressed the wrong button when replying to this message and sent an email. My apologies. Where would I find the Epoch addons?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Rome85
In reply to this post by Above
Above wrote

Trust me, changing skin with the cheat menu is something they recognize. No
matter how you change skin in my release, you'll get a new unit. It is not
the skins, then everyone would have the same problem. It's something else
causing this.
I would not know how to explain without knowing English well

Above wrote
Hmmm, I really don't know why you're having this problem.
I have news...
I think my bandits are gay ,only attack me when I use female skin,for example: "female_soldier_uniform"
I hope this helps you in your invensigacion
I like this mod,do not abandon me...
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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Rome85
In reply to this post by Goat Worrier
Goat Worrier wrote

That's weird - whenever I change skins I change to the team for the skin -
blufor or redfor (blue or red on the map) and get attacked by whoever my
enemy is at the time. All the skins work for me.
You're using the new friendly AI mission pbo yes? You've stated a new game
while using this new pbo too, yes?
yes to the two questions
kill me...this is a nightmare
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Above
Administrator
In reply to this post by Kenix434
Kenix434 wrote
Hi.

I might have just accidentally pressed the wrong button when replying to this message and sent an email. My apologies. Where would I find the Epoch addons?
In the 3.3 update. And no worries, I don't mind getting emails, it's just that I rarely read them.


*EDIT: I'm pretty sure I know why safes/garages/doors don't work. I'll start working on an update again.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Kenix434
Okay, well, I feel very silly. I only downloaded the 2.3 update instead of 3.3. Thank you for the response :)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Itz-camps
In reply to this post by Above
Hey Above, Any chance you can shine some light on this working with arma 3?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.2] |18/10-2013|

Goat Worrier
This post was updated on .
In reply to this post by Rome85
Rome85 wrote
I think my bandits are gay ,only attack me when I use female skin,for example: "female_soldier_uniform"
I can only guess that some of the skins are not configured right...

I just did a quick test on some of the skins in the Magicbox that were not on this Epoch skin list : http://dayzepoch.com/wiki/index.php/More_Wearable_Clothing - I got some very weird results from my team members and the AI bandits. They got confused about what team I was on with some of them but I could always change skins and picking a survivor skin (any blufor skin) off the cheat menu put things back to how they should be every time, so I stick with them.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Assaultthespie
In reply to this post by Above
Is there any controls to like Rise/Lower Objects?
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Goat Worrier
Assaultthespie wrote
Is there any controls to like Rise/Lower Objects?
It's PGUP and PGDN - it tells you when you're holding the object.
 
Also Control+PGUP/PGDN will give 1/100th meter movement and alt+PGUP/PGDN gives 1 meter movement.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Above
Administrator
Guys.... The new Origins map and all perks will rock your socks off, if you haven't played it. This new mission is gonna be THE BOMB.

Not only is the FPS insanly good (especially for being Taviana). But they made animation abit smoother, so it feels so damn smooth.

They also added firetruck wrecks and stuff around firestations, and firemen zeds... PLUS, they opened alot of non-enterable buildings, wich now got amazing interior.

I'll upload it tomorrow, all I gotta do now is lower the vehicle spawns abit (there are about 3-10 cars per city).

And then make all the different missions and codes. I really like this shizzle. Can't wait to get the flying fortress.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Assaultthespie
In reply to this post by Goat Worrier
Hm, It doesn't tell me anything about PGUP and PGDN or does it do anything.
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Goat Worrier
Assaultthespie wrote
Hm, It doesn't tell me anything about PGUP and PGDN or does it do anything.
What are you trying to move? It's got be be something that was crafted via the Epoch crafting/building system.

* Gotta run sorry - got a pissup tonight :)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Sakse
In reply to this post by Above
Above wrote
Guys.... The new Origins map and all perks will rock your socks off, if you haven't played it. This new mission is gonna be THE BOMB.

Not only is the FPS insanly good (especially for being Taviana). But they made animation abit smoother, so it feels so damn smooth.

They also added firetruck wrecks and stuff around firestations, and firemen zeds... PLUS, they opened alot of non-enterable buildings, wich now got amazing interior.

I'll upload it tomorrow, all I gotta do now is lower the vehicle spawns abit (there are about 3-10 cars per city).

And then make all the different missions and codes. I really like this shizzle. Can't wait to get the flying fortress.
sounds good, i´m excited^^
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Rome85
In reply to this post by Above
as I explain this...
I'm playing in Taviana 3.3
Mission: BreakingZeroTavianaFriendlyAI (not timecycle),but the mission file is incorrect,because it is the version (timecycle),would have to be (no timecycle),you can check,
I hope you understand me...
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Rome85
In reply to this post by Above
Above wrote
Guys.... The new Origins map and all perks will rock your socks off, if you
haven't played it. This new mission is gonna be THE BOMB.

Not only is the FPS insanly good (especially for being Taviana). But they
made animation abit smoother, so it feels so damn smooth.

They also added firetruck wrecks and stuff around firestations, and firemen
zeds... PLUS, they opened alot of non-enterable buildings, wich now got
amazing interior.

I'll upload it tomorrow, all I gotta do now is lower the vehicle spawns abit
(there are about 3-10 cars per city).

And then make all the different missions and codes. I really like this
shizzle. Can't wait to get the flying fortress.
I can not wait to see it,amaze us every day with something new,is amazing...
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Above
Administrator
Rome85 wrote
Above wrote
Guys.... The new Origins map and all perks will rock your socks off, if you
haven't played it. This new mission is gonna be THE BOMB.

Not only is the FPS insanly good (especially for being Taviana). But they
made animation abit smoother, so it feels so damn smooth.

They also added firetruck wrecks and stuff around firestations, and firemen
zeds... PLUS, they opened alot of non-enterable buildings, wich now got
amazing interior.

I'll upload it tomorrow, all I gotta do now is lower the vehicle spawns abit
(there are about 3-10 cars per city).

And then make all the different missions and codes. I really like this
shizzle. Can't wait to get the flying fortress.
I can not wait to see it,amaze us every day with something new,is amazing...

Every day I can help or make someone happy, is a good day. I'll upload now, I'm just packing it. It's a big package, but with alot of entertainment.

And the timecycle title should be correct now if it wasn't. :)
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Re: RELEASE: BreakingZero [1.8] [Update: 3.3] |21/10-2013|

Rabidgerbil
how big is 'big package'?
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