RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: AI

MOwneZ
It's alright man, I understand that this is a heap of work. I'll try to better keep alive in the future. (My stubborn mind believes that single player won't be at all difficult)
Fair enough, the mod is awesome and any new changes you make should be just as awesome. (just a query)
In a previous post, where would I find a 2.8 changelog? Googling it didn't work very well, and I'm keen to find out what else may be added.


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Re: AI

Above
Administrator
This post was updated on .
MOwneZ wrote
It's alright man, I understand that this is a heap of work. I'll try to better keep alive in the future. (My stubborn mind believes that single player won't be at all difficult)
Fair enough, the mod is awesome and any new changes you make should be just as awesome. (just a query)
In a previous post, where would I find a 2.8 changelog? Googling it didn't work very well, and I'm keen to find out what else may be added.

No, it's not that much work. I'll try to get around to it.


Here's the changelog for 1.8.  I didn't really see much of interest from checking it out just now. But my opinion isn't the only opinion. :)

And I tend to think "it's just singleplayer, I can Rambo this shit", alot of times. It rarely goes as planned, though. Especially with the AI addon (wich is amazing).


*EDIT: I just realized that I left a unit on the map again. -.-
I'll fix that in the next update.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Hamish
In reply to this post by Above
Through steam and with the launch code thing, I followed the instructions( I will try out the new mission you just introduced, WISH ME LUCK!
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Above
Administrator
Hamish wrote
Through steam and with the launch code thing, I followed the instructions( I will try out the new mission you just introduced, WISH ME LUCK!

I would suggest making a shortcut instead. That's the only thing that will always work.


Btw, I'll fix the unit in the update, and add some barrels so that you can carry them around for cooking.
And whatever else pops up (unlike the pictures on the main post). :)

*EDIT: Combine ammo is also a must have, I had some problems getting it running before, though. But I'll get it poppin'.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Hamish
What do you mean shortcut? I have to open it with steam there is no other way
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Above
Administrator
Hamish wrote
What do you mean shortcut? I have to open it with steam there is no other way
Oh really?

Make a shortcut from your beta patch, and add the launch parametres.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Hamish
I'm really getting confused with this bit, What is the beta patch?
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Above
Administrator
Hamish wrote
I'm really getting confused with this bit, What is the beta patch?

Go to your ArmA OA directory, you will most likely have a file called "Launch Arma2 OA Beta Patch" (it's required).

Just make a shortcut of that to your desktop, and edit the launchparametres. :)


*EDIT: I'm adding some barrels now, I'll also add some of these *points at picture*

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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Hamish
Looking good!, also can you please link me your exact launch parametres? becuase i have "D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash on mine what do i do?
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Above
Administrator
Hamish wrote
Looking good!, also can you please link me your exact launch parametres? becuase i have "D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash on mine what do i do?

Simply make a space after -nosplash and write -mod=@BreakingPointPodagorsk (depending on mod).
This is all in the instructions. :P

So you should end up having "D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\Expansion\beta\arma2oa.exe" -beta=Expansion\beta;Expansion\beta\Expansion -nosplash -mod@*NAMEOFFOLDER*"


Guys, I also added the Zero wrecks, they'll spawn loot and you can open doors etc to access the loot. :P
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Hamish
YAYAYAYAY RUNNING AT 60 FRAMES AGAIN!, I WAS THE MISSION, tell poeple if the frames start to go bad all of a sudden re install the mod, like i mean download the whole thing again
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 2.1] More enterable buildings!

Above
Administrator
Hamish wrote
YAYAYAYAY RUNNING AT 60 FRAMES AGAIN!, I WAS THE MISSION, tell poeple if the frames start to go bad all of a sudden re install the mod, like i mean download the whole thing again

Lol, it was never the mission. Your errors and running through Steam is a more likely cause.
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

Above
Administrator
In reply to this post by Above
I'll pass out for a bit, and then work on/release an update when I wake up.
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

DeathSquad
links dont seem to be working on both.
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

Alpha
In reply to this post by Above
The 2.3 WILL UPDATE YOU TO HAVE THE VERSIONS 1.9, 2.0 and 2.1 / / / / / /?
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

A Hobo Panda
Alpha wrote
The 2.3 WILL UPDATE YOU TO HAVE THE VERSIONS 1.9, 2.0 and 2.1 / / / / / /?
Dude, these aren't actual "updates". Each release is it's own release, don't include 1.9, 2.0, 2.1, or 2.2
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

Alpha
In reply to this post by Alpha
can someone take some photos of breaking zero please, thanks
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

A Hobo Panda
Alpha wrote
can someone take some photos of breaking zero please, thanks
There are pictures on the main post.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: BreakingZero [1.8] [Update: 2.3] Podagorsk + Chernarus

Alpha
In reply to this post by Alpha
is to make a torrent liis to make a torrent link? my internet and through slownk? my internet and through slow
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Re: AI

WilliamWallace770
In reply to this post by Above
link to download the update? download the file, 3.52 GB again?
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