RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

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Re: RELEASE: DayZ BreakingPoint 1.7.6.1 Chernarus 2.0.

dave616
That all looks fantastic.  Thank you!
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Daizyhunter
In reply to this post by Above
hello I was trying to download the main breaking point sp file is there any kind of Mediafire download I could use or anything like that the standard link isnt working for me at all
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Above
Administrator
Sorry guys, I've had alot to do. And I will have more to do.

I'll release this with the changes below, and then make a small update with the WIP changes later. Again, I'm sorry.

Changelog:
- AI will have more health, to make it more like MP. DONE
- More buildings added to the map. And some villages are expanded. DONE
- DayZero buildings with the proper loot spawns. (More Chernarus buildings opened up). DONE
- Police station(s) added, with police cars. Ambulances added to hospitals, and firetrucks added to firestations. DONE
- Bloodbags not working in combat fixed. Because you wouldn't have a timer IRL, and you'll have a higher chance of dying anyways. DONE
- A couple of more ghillie suits added. DONE
- More roads and places added to the map. DONE
- Bridge + road to Skalisty Island. DONE
- New weapons (very few). DONE
- Loot table rebalance attempt. DONE
- 2 new backpacks (28 + 64 slot). DONE
- More vehicles. DONE
- Vehicle wreck loot is limited to tanks/military vehicles, with military loot. DONE
- More skins. (Female soldier/pilot skins) DONE
- Combat glitches fixed (including blood bagging). DONE
- Additional fixes I can't remember as of now.

- More features from the 1.7.7.1 code. WIP
- Friendly AI. WIP 
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Rabidgerbil
so do we just redownload the 1.9 update? or wait for a new link?
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

jst2fst
In reply to this post by Above
would be cool if you could work on a dayz epoch sp next in my opinion it has better base building features than current ones. and also some other awesome features
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Above
Administrator
jst2fst wrote
would be cool if you could work on a dayz epoch sp next in my opinion it has better base building features than current ones. and also some other awesome features

When I get time after this update, I'll most likely start on Origins.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Tango33
so have you updated the link with new changes? and if not what is your time frame looking like? , this update looks amazing. thanks Above for all your hard work.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

andy5981
In reply to this post by Above
Sounds Great.  Love your work Above and have been really enjoying this release of breaking Point.  Cant wait to see what you can do with origins! if you have the time to
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

A Hobo Panda
In reply to this post by Tango33
Until the Thread's title says "2.0" somewhere in it, it isn't updated.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

bloo884
In reply to this post by Above
Hey Above. Is there any place that gives more detailed installation instructions? I followed yours and it showed the BP logos and stuff like that, but when i tried to play the mission BreakingPoint Cherno, it said "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.chernarus" and if it makes a difference im using Loki's lost key, if you could reply that would be nice, Thanks
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

A Hobo Panda
bloo884 wrote
Hey Above. Is there any place that gives more detailed installation instructions? I followed yours and it showed the BP logos and stuff like that, but when i tried to play the mission BreakingPoint Cherno, it said "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.chernarus" and if it makes a difference im using Loki's lost key, if you could reply that would be nice, Thanks
You need to copy your ArmA 2 "AddOns" folder into your ArmA 2: OA directory.
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

bloo884
Thank You So Much, My internet is crap and i can barely play on servers, Anyway, THANKS!
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Above
Administrator
I will update this now, I'm just gonna check if I can get the ammo box to spawn all items ingame before I do so. :)
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

BossMann
Wait, DID YOU JUST SAY ITS DONE? :D
Cheers, BossMann
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Above
Administrator
BossMann wrote
Wait, DID YOU JUST SAY ITS DONE? :D

It's not really, I'm releasing what I got, though. I've started on the factions release, but it's not completed atm.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

BossMann
Ah, ok :D lol
Cheers, BossMann
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

BossMann
In reply to this post by Above
Above wrote
I will update this now, I'm just gonna check if I can get the ammo box to spawn all items ingame before I do so. :)
So are you uploading it now and whats the ETA?
Cheers, BossMann
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

A Hobo Panda
I hope this updates soon because I have to leave for school soon and I want to download this before I go D:
I have no idea what I'm doing. Trust me, I'm a dentist.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Above
Administrator
This post was updated on .
In reply to this post by BossMann
BossMann wrote
Above wrote
I will update this now, I'm just gonna check if I can get the ammo box to spawn all items ingame before I do so. :)
So are you uploading it now and whats the ETA?

There's no ETA on Google Drive afaics. D:

I'd guess 15m-30m.
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Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Rabidgerbil
Cant wait to test it out!
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