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Why, thank you, my good man. Now, if you'll excuse me, I have some bandits to run over with Jetskis. FOR NARNIA!
I have no idea what I'm doing. Trust me, I'm a dentist.
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In reply to this post by Stalker (ATF)
Also, as of now, R3F is not working properly with the 1.7.7.1 release. It was coded for 1.7.6.1, and the DayZ Dev Team fucked something up in the newest version that breaks the R3F script.
I have no idea what I'm doing. Trust me, I'm a dentist.
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In reply to this post by A Hobo Panda
How To Use Loki's Lost Key ?
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Serving for the classnames?
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In reply to this post by Alpha
Download this and install it via the instructions. Then, in-game (after restarting the mission), scroll on your mouse, click "> Lost Key", and then "Work" (left hand side of menu), then "Vehicle Creator", then find the SUV :p
I have no idea what I'm doing. Trust me, I'm a dentist.
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In reply to this post by Alpha
Instead off YELLING u may tried to 'search' either on this forum or the crystal ball Google
But why u need the SUV the cdplayer is broken (i tried a old casettetape) Its tomtom or garmin sends u in the wrong direction , go left while straight ahead is only option U better just go on foot meet some friends or foes , and zombies just love to dance |
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In reply to this post by A Hobo Panda
@A hobo panda
I was able to make R3F work in 1.7.7.1 (v2.4 and 2.5) by adding them to the cheat menu First add the folder R3F in the mission file, then go to cheats folder and add the SQF file from breaking point folder and replace the existing one (it will basicly execute R3F). last, you have to open the monitor file in your mission folder and add a new line where you can you from the Breaking point which execute R3F (or you can add the line you want just make sure to mention Vehiclemenu sqm file). in game open radio and it will pop out activate once. sorry for my english. Edit: This tip is from above and it was incluided in some of his releases. |
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Can you view the vehicle content, though? That didn't work in 1.7.7. I never fixed it, nor did I try it in 1.7.7.1, though. |
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yes perfectly. i just gave it another try and it worked bu it was only the magic box if you load it disappears
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In reply to this post by Haleks
Running Latest patch, it seems the issue is on the dayz_code (multi)
dayz_code from Optional: No zombies or loot just AI. ![]() dayz_code from 2.6.1: Zombies and loot + AI ![]() (Both Ran on Singleplayer) This may be the wrong section. >.> I was hoping to be able to play with my friends. |
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I will check the multi dayz code and most likely update the optionnal package tomorrow ;)
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This post was updated on Jul 04, 2013; 6:44am.
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In reply to this post by Haleks
After a few hours of game play everything seems fine but a delay in everything. There's delay in repairing, eating, drinking, fueling and just about anything else. Delay is game breaking. That is the only issue still after a few hours.
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I guess this delay depends on your hardware, cpu, ram and hdd mostly. Maybe some kind of available memory overload or something |
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In reply to this post by Stalker (ATF)
The idea of single player is to "create" a local server(with most games anyways) and use that with your "client" game, so to get better performance you should upgrade your hardware. My game is smooth.
Cheers, BossMann
Cheers, BossMann
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In reply to this post by Haleks
I have a problem with zombies not spawning in this update when i start a new game and just before i choose a dude or chick a login error comes up and then i click ok and start playing the game but no zombies, AIs or loot spawns hope someone can help Thanks :) i really want to play this update.
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In reply to this post by Haleks
This Is Awsome But i only have one question how do i enable cheats?
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press (0) twice and then use your mouse scroller to choose what you want and or just use the numbers near the options
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In reply to this post by Rimesy
Wich Beta patch are you running? Also, the exact error message could help ;) |
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i'm running 1.7.7.1 and the exact message is
(Script z\addons\dayz_code\compile\server_playerlogin.sqf not found) |
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