RELEASE: DayZ X [1.8.0.3] [Update: 0.1] |17/02-2014|

classic Classic list List threaded Threaded
5520 messages Options
1 ... 237238239240241242243 ... 276
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

COOL CANADIAN
http://www.youtube.com/watch?v=vrwF2hVsffE

theres the link to the fast video the slower one will be up VERY soon k good luck :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

COOL CANADIAN
now here is the longer but more detailed version

http://www.youtube.com/watch?v=tS7x4Pbs4UI
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

twsmith
In reply to this post by Beast
beast wrote
Please post a video.. ill love you will all my  heart.. (no homo)
Not that there's anything wrong with that...

Sorry, dating myself a bit with the Seinfeld reference. :)
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

COOL CANADIAN
In reply to this post by Above
HI above OMG THANK YOU SO MUCH FOR FIXING THE DOOR ISSUE I COMPLETELY FORGOT ABOUT IT NOW I CAN FINALY HAVE A REAL HOME :D

oh and one quick question (as always :P) how do i unlock the locked door it doesnt give me the lock option even when im staring at it into its soul telling it to open

thanks :D
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Above
Administrator
anthonyhinz wrote
HI above OMG THANK YOU SO MUCH FOR FIXING THE DOOR ISSUE I COMPLETELY FORGOT ABOUT IT NOW I CAN FINALY HAVE A REAL HOME :D

oh and one quick question (as always :P) how do i unlock the locked door it doesnt give me the lock option even when im staring at it into its soul telling it to open

thanks :D
The lock functions for safes and doors is something I didn't get to work at the time. I'll see if actions work better on 1.8. I've just now re-made the mission I accidentally deleted. So I'll implement the Epoch stuff when I can be arsed, and then it's more or less ready for it's first release.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

beast
In reply to this post by Above
It loads fine but when I click the mission it says you can not play or edit the mission, it is depended on downloadable content that has been deleted
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Rabidgerbil
what files does it say have been deleted?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

beast
A whole list, uh

Rh_de_cfg,glt_opa. Then when I look at it awail I see dayz_epoch um blood suckered stuff like that
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

xToast
In reply to this post by Above
Having played Epoch recently I wanted to ask if it was possible for you to add the new map Sauerland to this release.
I'd love to see that since the actual "Sauerland" is kinda close to me.

Greetings from Germany!
I'm a toast. Deal with it.
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

HelloCthulhu
In reply to this post by Above
Sup dudes. I'm trying to add/modify a script for Kronzky's Support Call. Currently my recruits won't shoot zombies. I'm guessing this has something to do with zombies being listed as civilians. I'm lurking around a few blogs to find a script to change the parameters in KSC so my units can start helping me out.  If anyone can offer any assistance, it'd be greatly appreciated!!! Because I'm completely lost here...
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

COOL CANADIAN
In reply to this post by beast
OMG THANK YOU SO MUCH :D CANT WAIT

U ROCK
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Beast
In reply to this post by beast
Hellpp
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Juskr
In reply to this post by HelloCthulhu
Thats funny, because the NPCs (mates) i spawned with support call actually shoot the zombies, do you have asr_ai installed?
Maybe that is the reason.

Cheers


EDIT: Im using support call 2.0.1 --> This one

P.S.
Here is a little picture to show what is possible with your mod Above and YES, this actually runs pretty well.
Picture
[Insert siganture here]
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

twsmith
In reply to this post by Above
Hi Above,

I was just curious if you ever made a version with traders?  I haven't been able to get the online epoch mod working so I'm not sure where to look for the traders on the maps.  I was messing around last night and kept getting denied from servers because my file version was incorrect or something.  Not sure why as I'm running the latest steam version of dayz and tried launching from steam and then dayz commander with no luck.  

Anyways I'd prefer playing your offline mod with the epoch features and thought it would be pretty cool to have a market with traders for selling off extra guns and for buying construction parts and ammo for some of the rarer ammo types, not to mention a way to get some of the vehicles and parts without just cheating them in.

Thanks.

Wayne
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

HelloCthulhu
In reply to this post by Juskr
I have the same version of KSC installed, but I didn't have ASR AI. Can you show me how you installed ASR AI?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Juskr
Just download it somewhere, e.g. here. (i prefer this site to Armaholic, because the download is a lot faster for me)
1.Press "Download" (the obvious)
2.Open the downloaded .7zip file.
3.Drag the @ASR_AI folder into your ArmA folder.
4.Open the ASR_AI folder and copy/cut the userconfig folder, then paste it into you arma folder.
  It should look like this.
5.Add the folder to your Startup-options
       5a.Create a new ArmA shortcut.
       5b.Open its properties (right-click -> properties)
       5c.In the "Target" "Window"(? sorry for my english i cant remember the right word atm) add -mod=@ASR_AI at the end, DO NOT DELETE THE REST!

Basically step 5 is the way to install most of the mods on the interwebz.

6.(I almost forgot) Download the community based addons here.
7.Drag the 3 folders into your ArmA folder like you did with the @ASR_AI folder.
8.Add them to the startup options, too, just paste the names into the box (in front of the @ASR_AI i suppose, but maybe its nonsense)

It should look kinda like this ...arma2oa.exe" -mod=@CBA;@CBA_OA;@CBA_A2;@BreakingZero;@ASR_AI
Whew... if i forgot something just let me know.

Note: There is no userconfig folder with every addon, e.g. there is none within the cba fodlers.
 
[Insert siganture here]
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Juskr
In reply to this post by xToast
Greetings back to you from Bielefeld.
[Insert siganture here]
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

HelloCthulhu
In reply to this post by Juskr
Thanks again for all of your help! Could you tell which Breaking Zero map you're using and what version?
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: BreakingZero [1.8] [Update: 3.8] |19/12-2013|

Juskr
Classic Chernarus v3.8
[Insert siganture here]
Reply | Threaded
Open this post in threaded view
|

Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above

beast
In reply to this post by Above
Hey, what version of dayz do I need?

Also, a large number of people would love you if you added traders, some of us, if no most of us, can not afford $700 computers these days to join online servers
1 ... 237238239240241242243 ... 276