here is a new mod i found and im currently working on getting working with the sp dayz missions imagine giving bandits a 150+ random items that you could find on them and in buildings which i have working now just a matter of getting the loot to spawn on bandits at this point so i should have it done soon
i need help on giving this loot to the AI bandits can someone tell me how to edit the random loot that ai bandits spawn with or at least what file in the mission that it is located in
Note:
all missions are modified versions of
Dayz_sp"s daiyz_x extreme cheats so thank you for the awesome mission to add addons to and if you dont approve of me using your missions just let me know i will delete this post and all related material i sent you an email to ask if i could use this but i wanted to share so bad i went ahead and posted im sorry if you dont approve.
mission file's
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place these files in your mission folder in your arma 2 operation arrowhead directory
chernarushttp://www.mediafire.com/?l6qlldgfts1birxtavianahttp://www.mediafire.com/download.php?edahqxnemnyqjwlnamalskcoming soon
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Required addonarp itemscredits to
thedog for providing this awesome set of items to play with
Description:
ARP is simply designed to give mission makers more options to make missions more immersive. ARP adds 150+ items (more each update) that can be added to inventories as needed to add a last touch to missions.
For example this could be used to add more common items to civilians so that, when searched, the player finds more common and realistic items on them. Instead of finding a compass, map and radio you might find a lighter, candy and a newspaper.
Want to give your soldiers the last touch towards realism? Throw some extra socks, underwear and t shirts into your rucksack in case the mission takes longer. Don't forget your baby wipes, i know i used them in the field a lot when showers were not an option :P. Make sure you have an ID Card on you to get back onto base maybe? Or give an entire village a red color shemagh and give your target a white one to identify him.
The possibilities are limited to your imagination, I'm just providing the tools.
Again, ARP alone has no functions available so these are purely intended for sort of Role play at this time and only work in the inventory. When they are dropped on the ground they will look like small military bags. Maybe later down the road myself or somebody within the community will add functions, actions, or even entire modules that use this.
http://www.armaholic.com/page.php?id=18032planshave this loot spawn randomly in buildings in chernarus.....done
have this loot added to niceonegunits random loot on bandits and survivors...wip