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Re: CoWar mod

Posted by Cactus on Jun 28, 2013; 2:45am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p9846.html

astocky wrote
GoreMaster wrote
Just got back into the DayZ scene and had no clue that this forum had taken over the SP projects. I am very grateful and very very excited to start playing this game again but without all the hacking and campers (there is a fine line between being a sniper and a camper....)

Now I have a NOOB like question about the CoWar Mod, Haleks' mentions a recommend list of the CoWar Mod addons so does that mean to "delete" the default addons that comes with CoWar's? Or is it to just simply copy and paste the addons that do not come with the default?

Thanks

Sam
He means remove all the default files (except the ones he noted) and then add the files he suggested from the Customization folders. I just leave the default and add the missing ones and it works fine though. Or at least it seems to

As per what Astocky said.  I will add that if you have a lower end system (like me) you might want to skip the Landtex and tree modules from the recommeded list because those can chew up some processing power and lag your game.  All the otherS in the list are good and highly recommended.  Get JSRS Sound as well.  Absolutely fantastic and realistic sounds.