Re: RELEASE: BreakingPoint 3.1987 (1.7.7) [update: 1.9]

Posted by Above on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-UPDATED-MIRRORS-2025-tp3034p9826.html

Ishtar wrote
Just had a thought while wondering what the three things you were going to say could be.
Haha! Awkward, I was gonna explain something, and then I gave up.

Ishtar wrote
Anyways, if you think the delete target might be a bit OP, even if handy for removing added stuff from Cherno map, maybe just a delete_roadbarricades script. Oh and for those that loose their HUD you can rerun the reloadui script, might be worth adding that like the restore sound script.
Nothing is OP in DayZ Singleplayer. :D

*EDIT: Actually, the roadblock and shit are spawned by the DayZ code. So it should be faceroll to just delete. I'll see if I can find it in the code.

And about the reload script, it's hard to have it working properly, it will make it seem like you're getting hungry/thirsty faster if it gets loaded twice (or more) by accident. So I felt safer just sticking to the game options fix. I've also had  alot of shit break for me in 1.7.7, so I've wanted a bugfree mission before I start fixing smaller things. But features are always fun, so I haven't just been neglecting stuff.

Ishtar wrote
I have an idea of how to cobble one up. I am not a scripter but have a rough understanding of copy and paste.
Ishtar wrote
I may make a Survivor camp/s, Where i can go pick up a few "mates". Stick an empty crate there that i could use. Hmm now i wonder how to limit patrol paths. Meh would prob need a new behavior file for them. Sod it will just plan em way up north some place out the way. Maybe two triggers, one large and one small on the base.
Well, you could just limit the patrol range.

Ishtar wrote
I did also steal the ammo files from Factions so that they dont run out of ammo. I mean its one thing for us as humans to think "Sneak or Shoot or RUN!" but the Ai just thinks "Shoot!".
Haha! I kept them with the regular ammo settings so that it would be more like MP, and have the loot abit more randomized. :D

It lets you find players without pistol ammo (depending on what combat they're comming from) or rifle ammo, ofc. Just like MP. Not everyone's cup of tea, though.

Ishtar wrote
Man if standalone is bug and glitch free it wont feel like Dayz at all.
Haha, I doubt they'll make it 100% glitch free from the start. They'll most likely fix bugs as it goes, though. I personally don't mind. I just hope they don't fuck up.