Re: RELEASE: DaiZy 2017 FACTIONS v2.1 [06/21 UPDATED]
Posted by Stalker (ATF) on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-2017-FACTIONS-v2-3-07-10-2013-UPDATED-tp7600p9683.html
Sounds like some major improvements!!!!! I'm starting over now. I was so lucky the last time through. I spawned in Electro right next to an almost repaired V35. That vehicle was able to jump start me to the north. I didn't stumble on to the camps yet but I believe I left my guy in the woods up north with my V35 parked 1200 m from me and I'm looking for a camp in the middle of the night. :) Perfect place to start fresh.
Please no one give any more info on the bandit camps and ruin it for the rest of us who haven't found them.
Haleks thank you for the building script tweaks! You made my day. :)
I want to give myself some time to scout around and see the new loot tweaks and building material spawns before I throw you anymore of my thoughts. I do have more ideas that I think will interest you.
I will add that I turn the Zombie's speed way down for my own preferences. I enjoy the stress, but holy shit I almost had a coronary coming out of a few buildings from the zombies attacking! I like the whole 1960 night of the living dead zombie speed if you know what I mean. I think it makes the bandit battles in town much more exciting.