Re: RELEASE: DaiZy 2017 FACTIONS v2.2 [06/24 UPDATED]

Posted by Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-2017-FACTIONS-v2-3-07-10-2013-UPDATED-tp7600p9667.html

crowbars82 wrote
Hey dude!

If I rename my save folder (2017 Factions 2.1.chernarus) to match the new mission file name (2017 Factions 2.2.chernarus), will this corrupt the game, or do you think the old save would work in the 2.2 environment?

Just I gats me a really fun save at the moment. It's night time, tent setup out the back of the house, flares, and just picked off a team of three actually inside 'looting' the supermarker. That was awesome seeing that happen :)
I'm afraid it might corrupt your save; in any case the changes won't kick in unless restarting a game - this is due to the way Arma handles the saved games :/
I wish I could find a way to push "harmless" updates for your saves guys...

If you enjoy your current game, I would advise you to stick with it - unless you really really want the Zeds spawning while in vehicles! The other changes won't affect the gameplay much (except for the building script, obviously).
Believe me, I know what it is to always restart a game : I kinda know Cherno and Elektro streets by heart now! ^^