Re: RELEASE : DaiZy Chernarus 1.7.7 FACTIONS 2.3 [06/15 UPDATED]
Posted by
Above on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p9406.html
Haleks wrote
Well I'm definitely gonna tweak them a tad : I'm sure that removing the 'combat speed' thing will already make them more of a threat. I think they also added a distance check to keep zeds from hitting you at more than 3 meters or so : thing is the zombies barely manage to hit you - another thing I'll most likely remove or try to edit.
In fact the only things I would keep are the lowered chances of being infected and tackled. The tackling was a bit overdone; and if I manage to have the zeds attacking the player more efficiently, they will have at least a better chance to tackle you (compared to the hotfix).
And the new infection system does seem to be nice.
In my opinion, keep the infection risk (I like the UI icon, I wanna see it more often) and just bump the antibiotics loot chance up abit. Hahaha!