Login  Register

Re: RELEASE: DaiyZ Namalsk SP (with Kron's Original Cheat Menu)

Posted by DayZ_SP on Nov 11, 2012; 3:39pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiyZ-Namalsk-SP-with-Kron-s-Original-Cheat-Menu-tp913p934.html

Well, the reason loot does not spawn in the custom buildings is because the Namalsk authors... The ones who converted the SP "Namalsk Crisis" map to MP... Didn't bother to take the time to make a custom DayZ client that has the custom buildings coded in the config. If you try and just load "DayZNamalsk" (original) by itself, all you get is ArmA 2; there is no official Mod screen, or main menu.

This should have also been obvious because of the original install where clients need both DayZ and DayZNamalsk, the latter being just the map assets, so clients can log onto a server and download the MP mission file with the DayZ spawning markers (for the random spawning).

If you, or anybody else has the time, feel free to go in and find the custom buildings and coordinates and add them to a new, custom config that can be packed in a new dayz_code.pbo as part of the official DZNamalsk mod...