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Re: DaiyZ Factions 1.7.7. with CHEATS - Based on Haleks Release

Posted by DayZ_SP on Jun 18, 2013; 12:14pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiyZ-Factions-1-7-7-with-CHEATS-Based-on-Haleks-Release-tp8955p9133.html

@Havoc

You are an immature twat. You love stirring up shit and playing both sides. It seems you are the one who is all over the map and not Rocket. Funny, how you tried to use this opportunity to further your own agenda of being a troll... But now that you've shown your true colors, I doubt people will take anything you have to say seriously from now on.

"Man up" - LOL, kids.

@Everybody Else

I left this project six month ago due to real life commitments, but have followed it closely. Above_DayZ and Haleks have done an exceptional job with continued development, but they have also become shortsighted as well.

I tried to throw them a bone in my second to last post, but it seems they didn't pick up on what I was trying to say because all of their responses were of the defensive, "Me, me, me, look what we've done. We don't have time to do everything" kind.

Well, trying to please everybody is the burden you take on when you become a project lead. This means having the maturity and experience to think outside your own wants/needs/desires even if you don't particularly like, or want to implement something e.g. I thought the no-AI versions of DaiyZ were pointless (just go online!) when I was working on DaiyZ, but I always tried to make one because I know there is an audience for them. I put my own personal bias aside and tried to deliver what the community wanted because that is what a developer does.

You're never going to please everybody, but don't let pride in workmanship blind you to the greater community you are developing for.

This is what is happening with Rocket to some degree and it is also happening here, IMO.

However, at the end of the day, the mod is whatever people make of it, but...

Being a developer means you have a power 99% of the community does not. And with that power comes a greater responsibility to look outside yourself... Even beyond immediate feedback like on this forum... And consider a larger community that exists, but that might not ever make itself known. This is the balancing act paid developers do every time they design a game because most games are SP and MP and can have two distinct audiences even though it seems like MP is the predominant one who speaks out on forums, on blogs, etc.

I wish Above_DayZ and Haleks all the best in future projects and I strongly recommend they contact "Pownzer" who ported the Zoombies Mod to Arma III and see if he wants help because I think a collaboration on that project would benefit everybody as community moves on from Arma II.

Happy Zed Hunting and Survival