Re: DaiyZ Factions 1.7.7. with CHEATS - Based on Haleks Release
Posted by
Haleks on
Jun 17, 2013; 4:07pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/DaiyZ-Factions-1-7-7-with-CHEATS-Based-on-Haleks-Release-tp8955p9044.html
DayZ_SP wrote
My initial comments may have been harsh, but they sparked a real conversation that hasn't been happening on this board for a long time.
As stated, DayZ is at a crossroads and it is now splintering the larger community, right or wrong, due to the direction Rocket and the other devs seem to be taking the mod. They are still open to feedback, but at the end of the day it is their mod and standalone game.
[...]
Well,
it is their mod to begin with. In my point of view, they have the right to do whatever they want with DayZ : it's still free as far as I know, and the success of the mod (as well as the boost in OA sales) doesn't change anything in that matter. Half the players can moan about it, they don't owe anything to anyone : the devs (I'm not thinking about Rocket since he doesn't do much for the mod anymore) have already done (and still do) an amazing amount of work on this, and I fail to see why they should bow to every "I want this" or "I don't like that!".
That being said, DaiZy is SP, and unofficial - so we do have more alternatives/choices.
DayZ_SP wrote
All of these things illustrate CHOICE.
This is what I feel is slowly being removed from original DayZ, and especially DaiyZ because development is now solely being done by two people who prefer to play one way versus multiple developers who have different play styles and players in mind.
I do have my way to play games; but I don't think I'm imposing it. I've always intended to propose something similar to DayZ vanilla, with or without tools to customize it or alternative scenarios (the BAF mission). Now, of course we can have many variants : walking deads, adaptation of other mods or maps, ACE compatibility, anything. But as you say : we're only two people working on it right now, and I sure as shit don't have the time to create x versions of DaiZy.
I already have my hands full; and eventhough I don't consider myself being entitled to satisfy everyone, I think I already do my possible to deliver alternatives : working on 5 different mission files per update is time consuming.
You are obviously still modding DaiZy for your own purposes; if the lack of different versions/settings does annoy you, why not releasing your own creations?