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Re: RELEASE : DaiZy Chernarus 1.7.7 FACTIONS 2.2

Posted by Nabu on Jun 13, 2013; 11:52am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-FACTIONS-3-0-2-20-01-2014-UPDATED-w-Car-Patrols-tp8540p8598.html

First of all, many thanks to SP-mod this mod so fast Haleks! :-)

I played yesterday a while, but i must give it a try with patience. Was just trying around, cheating to know how many hits zombies survive etc. quiet a chellenge now. Which we know is good, because zombies are now a bit more what they should be, not perfect but better. Also i noticed that running threw villages and jumping fences to get rid of them now is quiet more difficult. Like in 2012, before you jump they come close and give you a hit if you are unlucky.

Anubis wrote
The only good thing is that every player now is so terribly afraid of Zombies that nobody engages anybody else. I was in Kamenka on a full server (50-60), there were at least 4-5 players in Kamenka alone and we were all running around looking for stuff and being chased by trains of Zombies, not time even to type "Hi" in the chat!
Anubis
If this is one result of the update in MP i think they have done it well. because i felt that the newer player were the most who killed brainless around in towns. so if this ppl are busy with surviving now, i just appreciate that. But i think ppl will get used to it. At first ppl think omg, and later with some practice they dance around the new zeds like they are friendly again. ;)