Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.8 [05/28 UPDATED]
Posted by
Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p7645.html
Above wrote
Pierry wrote
Well that's totally odd. I'm testing it now with the cheat menu spawning bodyguards and once we reach a city or a village, they indeed start shooting zeds as soon as they spot them but after a while-- Nothing, they won't care about me taking hits anymore lol, I find this really weird. I tried your older versions, same result. I have no clue what could've happened...
You can't use the cheat menu-AI as accurate testers, though.
Unless they're not involved in the factions, and all their actions.
The survivors spawned with the cheats are set in the Factions file, so they react just the same as "regular" survivor.
But they shouldn't
totally stop shooting at Zeds... Did you make sure they still have ammo (they don't have infinite ammo)?
As I said above they can sometimes take time to identify zeds as enemies, but they will always engage them eventually (eventhough they might not give priority to zeds attacking the player).