Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.8 [05/28 UPDATED]
Posted by
Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p7505.html
Pierry wrote
Hey, I really love this DaiZy release, what really confuses me though is why the NPCs wont engage zombies anymore? I read that in Bandit Edition they wouldn't but they barely do in the "non-bandit edition". Older missions work just fine.
P.S.: Why NPCs wont engage zombies in Bandit Edition?
Thanks for reply!
Yeah sorry about that, I've just noticed that I forgot to include the new dayz_factions file - I'm re-uploading right now. I made small changes to the following files : dayz_factions & bandit edition missions. No need to restart if you were playing the regular version.
About NPCs not engaging Zeds in the Bandit Edition : that was the only possible option (with the current config of the mod) to have stealthy bandits - it is meant to be a bit more MP like (in a hardcore sort of way) where gunshots are usually aimed at other players rather than zombies.