Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7.3 [05/26 UPDATED w/ Bandit Squads & Cars]

Posted by mp5lng on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p7426.html

maybe you need to remove the RPD and the m240, but leave the M249 ! and lower the bandit spawn triggers a little, they become really annoying  i can't move 500 metters without getting shot from some where, and the squad trigger points too, i met 2survivors and 4 squads at the same time   ! the survivors didn't had a chance to say "HI' ! they got "executed" literally by bandits equipped with RPD, M240, M107 and tons of AKs & M4s & MKs !   i want some free time for looting and eating,.
maybe you can keep the weapons but the main issue i found is the triggers ! so much triggers ! 10 bandits at the same time  you wont find this number even playing in multiplayer !

So can you please lower the triggers AND rise the respawn time ! cause whenever i manage somehow to kill 3 of them...5 come out from nowhere ! and excuse my complaining !