Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7.3 [05/26 UPDATED w/ Bandit Squads & Cars]
Posted by
Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p7425.html
Above wrote
EDIT* I'm messing with the flies now. The script was simple as hell. :D
Blablac call deathflies;
sleep 600
_unit removeEventHandler "killed"_Death_flies];
And somehow move the loadouts etc above that. Otherwise the loadout will load 10 min after they die (?).
If you do that I think it will just remove the function from the unit after 10 minutes. So if you kill a unit more than 10 minutes after it spawned, you won't have the death flies for it.
Not sure though...