Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.7.1 [05/21 UPDATED w/ Patroling choppers]

Posted by Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p6965.html

Firebrand wrote
Btw could it be Zeds also react to Ai gunfire even though AI uses silenced weapons?
Not likely, the sequence used to alert the Zeds is almost the same as for the player. It only depends on the type of ammo used to fire (wich is why StanagSD ammo fired with a non-silenced weapon won't alert the zombies).

By the way guys : I'm re-writting the bandit squads sequence; it was making the survivors kill each other >_<'
I'll stay on the first solution I came up with : squads engaging everyone except other squads. It won't make any difference ingame : there's likely not a single chance to see two squads meeting each other - except maybe at the Nw airfield...