Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS 1.6 [05/18 UPDATED]
Posted by
Haleks on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p6714.html
Above wrote
Haleks, what guide did you follow to get the helis working? And what are all the helipads for?
*Tired of having my helis not working*
None : I was messing around with the bandits function, and had an heli spawning at some point - except that it kept crashing since it was unmanned. From there I spent a few hours reading Armaholic forums and figured out I had to spawn the crew as well and make them get in the heli with the
'moveIn' commands.
If you take a look at the
helis fnc, you'll see that it's not very different from
the bandits fnc : instead of spawning random bandits, you spawn the heli and its crew - the rest of it is pretty much the same as usual.
Oh, and the helipads on the map are the zombies spawning in forests.
Above wrote
No, the general light of the map. I think it was 4 am. I'm not sure when it's supposed to get brighter, but it was really bright. =)
That's because I've set the mission time in mid-summer. ;)