Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS (Full AI) [04/23 : UPDATED]
Posted by Nabu on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p5625.html
hey,
nice you can use my feedback somehow, as i said i am strongly interested to get AI working in this mod... i dont now about modding and just a bit about arma2 but i can test a bit and give some feedback.
i'll tried before also about giving "stop" and other orders like "go to" before skin change, sadly that's not helping... At the moment when the AI takes over control they do what AI orders. They love bord helis and fire their weapons without order it seems^^
about healing... after reading your reply i got an idea. may there is a way to somehow change the playerskins theirself to be "medic-able". i tried out the medic uniform and i can heal my own squad but not myself as it seems. Onley thing that happens, if i give myself a medic uniform and spawn another soldier as first squadmember is, that i get moved from the first position to the f2 also in the screen in the small icons, cant explain that at the moment and dont know if this would happen later with the survivors.
And one more thing about ai. if there is activated the game-difficulty enhanced hud and i think also the waypointinfo in the hud, then the ai seems to act so bad that it's nearly impossible to enter a town. Just to know that it should be strongly recomended to swich of this two things and at least play at veteran-lvl. I think they "see" more enimys threw walls and opren fire until dont have ammo if this is active. may i'm wrong but i have this feeling.
At the moment for some reason my squadmember is not picking up ammo and weapons on his own if he runs out of ammo anymore. and i have to give him the equipment manualy. At one side this is good as he wont change the equipment, on the other side that produces a lot of "micro management". Did this work before? I think yes...i'm not sure if i'm confused with cowarmod.
greetings!