Re: RELEASE: DaiZy Chernarus 1.7.6.1 FACTIONS (Full AI) [04/23 : UPDATED]

Posted by Anubis on
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DaiZy-Chernarus-1-7-6-1-FACTIONS-2-1-07-11-FINAL-RELEASE-tp4144p5610.html

Hi Haleks,

I am now trying the new update. It is perfect, you did a great work! A couple of things I noted:

1. The "recruit unit" option appears always, even if the AI is already recruited. But who cares.

2. Now the AI answers to the squad menu, but there is no green diamond icon showing its position. Which I think it is good, more realistic.

EDIT:
3. Immediately after you "recruit" the unit the game slows down for maybe 10-20 seconds (frame rate drops) and then go normal again. It happens every time I use the "recruit unit" option

4. After a while: the AI stop attacking Zombies. Do not know why. If you want them to attack a Zombie you must target it and use the "attack citizen" command
 
One stupid question: survivors and bandits respawn if killed? Or once killed, they never come back? I think they respawn after a while, but that's only an impression...

The result is very good. I like the fact you have to get closer to figure out whether those are good guys or not and sometimes you understand it when they start firing.

Anubis