Re: RELEASE: DaiZy Chernarus RSPB 1.7.5.1 colab Fedus & Above
Posted by Josh M on Feb 10, 2013; 9:12pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-X-1-8-0-3-Update-0-1-17-02-2014-tp3034p3355.html
Any chance you could slow down the day/night transitions so the clouds don't skip so noticably, or return it to default?
I know it's a minor graphical issue, but it's one that really takes away from my enjoyment as I run on ultra graphics, and the sky looks like I'm watching a slideshow, and as such with them being so choppy breaks the immersion for me to the point that I stop playing after a fairly short period as I can't stand to look at them anymore.
Also, how hard is it to add back in friendly AI? I use an AI re-arm mod, and one that allows you to direct AI in aircraft to take off/land in specific places and ways as a mobile taxi service once I find a heli, so the AI are far less useless in their capacity when grouped. Is it as simple as adding back in the spawn triggers via the map editor?