Older features, might be improved/replaced.
- New character gender selection.
- New items added to bandits loot.
- Bandits spawnrange improved (meaning bandits have a lesser chance of spawning ontop of you, and they will appear to be abit less). They're way harder to find now.
- Sandbags, Wire, Tank Trap etc etc will be added to industrial loot since they're needed now.
- You can contruct buildings by using scrap metal and similar items (see pic below). Here's also a link to help you build stuff. --->
http://goo.gl/zl3Hj <---
This building script was added to a server by the [DZG] guys. All creds for this goes to them. I only made it work with SP.
- You can refuel your vehicle by scrolling your mouse wheel at a petrol station.
- The Glock combat icon was inactivated due to it beeing bugged with the respawn system. I will try to fix the glitchy UI upon respawn.
- Deathflies was removed to make it less painfull to survive for a long time.
- The new vehicle spawn system.
(I followed some of the MP vehicle spawns but not all of them). This map might help you find a vehicle: http://dayzdb.com/map/taviana#2.205.175
- Boats were added.
- The friendly AI will be removed, and bandits will now get the survivor skins.
(Aswell as the ghillie/camo AND NOW WITH ALL THE TAVIANA SKINS!) 
- It got the respawn/timecyclescript.
- ArmA2 weapons on bandits and in buildings. (See additional military loot in my Lingor RSP post).
- Heli crashes is a WIP.
- Bandits will have a random rifle, a random handgun, a random backpack and one random tool.
- Bandits will also have a chance to drop Ghillie Suit and Camo Clothing.
- It will have DayZ_SP's great cheatmenu, with all cheats you'll ever need. (Skin menu, humanity +/-, delete loot, clear building, and everything from before).