Re: RELEASE: DayZ+ singleplayer
Posted by
Above on
Jan 21, 2013; 7:13pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/RELEASE-DayZ-singleplayer-tp2144p2547.html
speaker-60 wrote
i suppose you could have them really rare or have the loot thay spawn with a grade lower then the normal loot around you wich would explain why thay wernt strong enough to stay alive lol i guess you could have the majority spawn with starting gear and maybe a few extra items and have really rare more geared zombies.
im shore theres a few methods of doing it eather way i look forward to see what you come up with :)
i like the idea of having to go north for better stuff, gives a purus to travel the map more :P
im not shore what might of been achieved in the dayz plus but do zombies still run through the things you construct?
Yes, I like your thinking. The hard part would make SOME zombies spawn with random loot. I think the code is built to equip them all. This is DayZ code to edit, and not the actual mission file. Wich makes it alot harder, and limited. ;p
I haven't played DayZ+ myself, yet. But what I heard is that the zombies are ALOT harder. I think they fixed alot of the zombie glitches too. But I'm not sure.