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VERY OUTDATED: DaiZy v50 - Respawn system!

Posted by Niceonegunit on Jan 10, 2013; 10:34am
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/VERY-OUTDATED-DaiZy-v50-Respawn-system-tp2267.html



Seeing as Unknown and zedhunter have supposedly dropped off the face of the earth, I can't really say if it's official or unofficial. So we'll just leave it as unofficialofficial.

This release will focus more or less on bugfixes and polish. Some new features have been added, but I don't really want to add anymore. Features can be suggested if you want, but it is extremely unlikely they'll make any appearance. Let's get down to business.

NOTE: As this is an alpha, not all features have been implemented/are working as intended. Keep this in mind.

WARNING: Bandits may cause a 30 second freeze once they spawn. PLEASE test this out more, I need to figure out if it's just me having this issue or not. If so, then this will need to be fixed ASAP

- Features!
- Respawn! Yup, you heard it right. Respawn.
If you die, you'll get this sad cinematic death coupled with KIA music from Ghost Recon 1(Oh the memories). Yes, you actually die, no tricks or anything. No hidden AI dieing. Your character is dead forever. You got him/her killed and now he/she is no longer among us, good job.

- AI bandit and survivors more aware!(I hope)
Not really aware, but they move around a lot like players now, and land their shots. On your face.

- AI bandits enter houses!
Bandits will now patrol buildings, so now you can't say:
"Pshh, bandits are too stupid to come inside, I'm safe here."
Because you'll be wrong. Oh so wrong.


- Better AI dispersion!
Bandits/survivors spawn in far more places, making appearances in most cities but also in random areas.

- Random Survivors!
These guys act like bandits, they roam around, and kill things. They are friendly but tend to die a lot

- Day/Night cycle repaired!

No longer is the game synced to real time.
Daytime lasts for 24 minutes rather than 24 hours!
Night and day at last!

v1.0 undocumented changes:

- Unique airfield stuff!
Airfields yield AT LEAST ONE aerial vehicle. It can be either a Huey, Littlebird, or AH2 Biplane. They will not spawn repaired, obviously.


- Bugfixes!

- Ghillie suits and camo gear works now!
Hooray! Zombies, bandits, loot, everything finally works!

- Stupid AI pathfinding somewhat patched up!
The AI likes to ignore you completely, and they still tend to do so. They seem to shoot at you a lot more now though.



- Changelog!
v1.1
- Added random backpacks.
- Fixed game-breaking game freezes related to bandits.
- Added two undocumented additions to the list.
- Added bandit faction change. Bandits will shoot each other, but rarely, two or more bandits will team up against you/other bandits/zombies/survivors.

v1.0
-Initial Release

WARNING: THIS MISSION WAS MADE A LONG TIME AGO FOR A DAYZ VERSION WHICH I'M UNSURE EXISTS ANYMORE
- Download!
Download!


I'll continue updating this with all the new stuff I add/fix.
DaiZy Single-player Developer (AI Units)