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Re: Namalsk .60 2017

Posted by Haleks on Jan 05, 2013; 6:17pm
URL: http://kodabar-dayz-daizy-single-player-forum.163.s1.nabble.com/Namalsk-2017-UPDATED-fixed-links-tp1662p2154.html

Dude I found a solution! Sort of...
I tried to replace the anim_dayz.pbo with the one from DayZ+SP (I was installing it when the idea poped up), and now, I can use every weapon spawned via the cheat GUI : they now appear with some ammo around them (wich wasn't the case before), are usable and properly replace your previous gun in the inventory (the glitchy weapons made them disappear). Gonna keep playing to check if it doesn't affect the regular  spawns.
I guess replacing the anim_dayz "re-enable" all the animations, including for objects that are not supposed to spawn/load.

Now, I'm aware that it means I could eventually loot some "non-2017" items, since this doesn't fix the spawn problem, but I'd rather have a larger choice of guns than being lore-friendly and loose a rifle by accidently picking up a glitchy one. At least I hope I'll be able to get a 100% bug-free Namalsk 2017...

Edit : Geez I even spawned with a rusty M16 for the first time - and no error message! It's working fine ;)
Now I just have to find some buildings and check the loot. If everything works properly, including the sigma cars I have yet to find... God it's gonna be the ultimate DaiZy mod!!!
I will try the same on DayZ 2017 for Chernareus.
(Ever thought about a Panthera 2017? ;)